I did a bunch of particles on Fightbox. How did I get the job? One day it was dcided to have fire and Ice and snow etc, and they said "Rick, we need particles". I got the viewer with the partile system, no documentation and expected to get on with it. Course, being a bona fide genuius I managed, but not everywhere is lucky…
Maybe they had some sort of contract deal. Coincidence that this news come out days after their 3rd game published by MS? I know studios do contract deals saying that you must do x amount of games for us in y amount of years mumbo-jumbo, but 3 is usually the magic number. Just look at any big franchise movies - they sign…
So what I did was use a new cylinder with the same amount of side to stencil through the mesh, creating the edges, however this seemed to make it worse. So I'll leave it how it is for now. The only significant pieces I have yet to model are the wooden parts seen in this image: excluding the shoulder rest part, as I already…
Hello, the game is already full playable and starts looking really good but we still need lots of GFX. Environment meshes, animated monster meshes etc. Here the last screenshots of the game: http://www.magicstorm.de/?E[game]=15&E[lang]=1 Anybody interested in helping us out? Of course you will get a credit in the game and…
I'm excited to share my one year anniversary of my First Crash Day! Happy First Crash Day to me. The last year of studying 3D has been magical, and while there are many more images and moments than I could fit into this short video, I think I did a fair job of covering the bulk of my studies. It isn't a demo reel, because…
I can't answer the OP question, I never had a pro profile and been not using Artstation for quite a while, but I've been also wondering if Artstation - not even pro, just a regular account - is worth the hassle nowadays. I was already around when it was created to fill the void left by CGHub. I was very green but already…
Hi so thought I share the work I did on this toy cannon that for our game jam. The toy cannon is what the player will control in the game. I'm including the shot of how it looks in blender as i used substance painter to help me texture it. I'm also including pictures I used as reference to help show where i got my…
More Updates Had quite a productive day today, filling up parts of the scene with plates and other odds and sods. More plates, some mugs, that kinda thing. One half of the scene is looking much more established than the other, so I'm going to have to focus on that empty half now. The plan is to contiune with the clutter…
Nope, no crazy symptoms like her (I suppose she used to work with her nose on the screen - something I actively avoid) but at the end of a work day the fatigue can be pretty obvious. Maybe not much more than after a regular day at a regular computer tho ... but I think it's still worth being careful :) I toned the…