Ok I spoke to Autodesk UK this morning who confirmed there are no upgrade paths whatsoever to individual licenses, only Suites. The cheapest Suite upgrade here in the UK is the Entertainment Creation Suite Ultimate which is £4050 + tax. So last month (2012 and prior), it would have cost £165 for the EDU Suite, and then…
Still find it hard to believe, it's not just the lighting that's different, there's entire areas that look different, meshes and textures included. Just look how much more contrast there is in the older screens to the blander-fullbright screens from the ps3/360 release. I do hope the PC version is like those older screens.
You shouldn't base your work on wrong drawings... you'll never learn anything with this. First, this drawing is saying that females don't have any muscle on the interior side of the leg ( the gastrocnemius ), and then it says that the exterior part of the gastrocnemius is really low, but generally it appears "higher" than…
I can't help but wonder how far a RAM boost with more bandwidth would go with today's consoles. It's one of the biggest limiting factors on texture resolution and framebuffer resolution in particular which in the console games I played were the biggest graphical problems. In the case of some open world games I played on…
that's really disapointing, but seems on par with games where they constantly emphise that they are designing for consoles (either as well or as the main focus). I loved the first game and even though it took 6 hours I beat that fucking race too, but half of what made it so good in the first place was the sheer epicness of…
Ged: there's a decent amount of Vigil people at Kingsisle doing Wizard101 & Pirate101, that could just be the fact that Vigil sought out artists with good all around skills so they could fit into a diffuse only pipeline pretty easily. I'm dissapointed they didn't ask how many people were doing console exclusives because…
Yeah, TD was briefing me and he mentioned the artists here tend not to do anything special with their spec, like you said, hence the node-based spec. Thanks for the additional info on the 360+PS3 stuff as well! :)
Hmm. I'd say by careful with this kind of announcements, especially when they use the phrasing "you can now use X for free" instead of "X is free". There's probably a catch, like a switch to an always-online model or some kind of backwards way to prevent the user from working locally (like they did with Fusion 360).…
Buying them all individually costs nearly twice as much, and the grind to get the XP for them easily constitutes 100+ hours of play (~250000 XP, wtf? - I get around 1000 XP per game...). 3K gold is enough to unlock four weapons - $30 for four weapons isn't amazing value for money. FYI, XP boosts are worthless unless you…