Quick update, might update with images of progress but for now given the deadline is close i've uploaded a test file containing all the data needed to test the character in UDK. The character will respawn upon death, up to a maximum of 10 times, giving the player the chance to see the physics asset and animations in…
Hey everybody I'have been using Quixel Suite since the beta , It's time to give my contribution to this thread ! Here is a cross post from my project entirely textured with Quixel SUITE ! http://www.polycount.com/forum/showthread.php?p=2182343#post2182343 I'll Render some other props in Marmoset later But for now here is…
I run my i7 860@3.99GHz and I'm not an expert but I think I can help. From my own experience: 1) Odd numbered CPU multipliers are more stable so you could increase the multiplier to 21x (discovering this was the most interesting thing I came across and very few sources I found mention this.) 2) A BCLK frequency of 178…
Hi there Trying get into some game animation in Unreal Engine, there are random sounds which I found in the internet, which totally is a bit off. All animation is handkey and made by me :) https://vimeo.com/212074675
I absolutely love your animations, along with the very original idea of the whips - it gives a very dynamic feel to his movement. I often come up with MOBA kits in my spare time, and I did one for your character - Ashytkin - The Ice Demon Primary: Assassin Secondary : Fighter Projected Meta: Assassin Top Lane, Full Damage…
It has to do with the "maximum elevation" size, when I toyed around with the settings in world machine it brought it much closer to my height map's true size, but I am not sure how exactly to discern what is proper in WM for my UDK Landscape. Something tells me the answer is here though...…
Sorry guys. I put up the latest episode last night, then and had to run off for some SWTOR launch stuff! I was meaning to put a post up here letting people know. Thanks Ben! We really got some great information packed into this one, and Adam Saltsman is such a great ambassador for the indie scene. He was able to discuss…