On December 2nd Quake 3 will celebrate its 15th anniversary. Many people have a soft spot for this classic so instead of neglecting this anniversary we want to pay tribute to this amazing game. For that reason, we partnered up with Pixologic (Zbrush), Id Software, Hammerwatch and CGTextures to bring you MapCore's Quake 3…
Hey dude, firstly I apologise if this comes of as blunt, that's just my writing style I'm affraid. Good effort creating your own site, here's a few issues I found when going through your site: First and most glaring thins is when hovering over the left/right next buttons this happens: Half of the image gets obscured, this…
I studied Japanese at university for 4 years and the first two years had a real emphasis on grammar and kanji. It's true that there's a lot to take in, but Japanese grammar has a lot more rules you can rely on - compared to English, for instance - which can be really helpful when learning to 'decode'/construct the…
[ QUOTE ] Ged, People can play this on dx9 with decent speed on 7900's and up. [/ QUOTE ] Personally I think that statement is a load of old bollocks. I highly doubt many people are getting good performance out of a 7900, and if you are its a fluke. PC's are finicky machines. I ran the demo on a core duo 2 with a 7900 and…
Poverty i believe is endable and is something this world should strive for. There is something to be said about bad people who do bad things to others,but even more to be said about good people who watch it and do nothing. This is a big world full of many resources and i do think it is enough to provide for each other…
Danr knows what he says listen to him. NNStga's are nintendo format based on the same compression methods as the .dds format. One of the options is 4x4 compression. Basically the best compression i've ever seen in my life. Any studio producing for the DS that isn't using it should be smacked upside the head. One of the…
Hmm yeah I can see your point. It's really only been the last couple builds that I've found myself enjoying using the voxel sculpting though. Originally the voxel sculpting felt very lumpy and hard to manage - much smoother now. I'll see about doing some vids - I'd like to do some for work anyway. I also started a…
Seems like you're missing quotes around the rollout name, which you already knew about. Im guessing its not seeing that variable though since that's the same output i'm getting on my end when i don't have the variable defined. Once i gave it a string it stopped appending the numbers to the definition output. rci =…
I got the 150 pass; the one that gets you into everything except any master classes. They now have a paypal pay later feature with (i think, don't quote me), but the first 6 months there is no interest. I still haven't paid a penny for my ticket yet. I really hope people see this and post; I remember someone made a thread…
I'm working as an intern at a Arch Viz company here in Denmark, and last week we used around ~350$ dollars on models from Turbosquid for a project. Way way cheaper then having on the employees do it. Our entire model libary consists of bought models(mostly from the packs that Evermotion sells) and a handfull I've modelled.…