Had to wrestle with the script for a while in 2012, will post what the issues are in a jiffy, but I was wondering what is the road map for the script? Is there a specific place you're taking it, or just waiting for feedback randomly?
itshappening.gif http://fc09.deviantart.net/fs71/i/2012/306/1/c/the_red_viper_by_zippo514-d5jq2wb.jpg edit: That was really weird. I dunno why that link showed up. That should be right
Nvidia disabled some rendering compatibility in Maya 2012 for my GTX460 that it had in it's first driver iteration.. I'd like to know if there's any way to force compatibility. HD viewport mainly.
The winner of the first video goes out to: spider2544 There are two more videos up for grabs. The next winner announcement will be tomorrow and the winners will be contacted with the download details on Thursday 1st March, 2012.
not positive but i think if you up the samples(default is 256, try 512) in the ... option box beside the word ambient occlusion, that should help, granted it will take near twice as long.
What kind of hardware? Updated video drivers? Why 2010? That was probably one of the buggiest releases there have been in max history. I would jump to 2012 or go back to 2009.
Literally on the front page there is a tutorial on making guns that walks you through the whole process: http://www.polycount.com/2012/06/22/weapon-creation-tutorial-m37-ithaca/#more-10020
what version of maya? if you want you can send me an fbx and I will re-export from maya 2013 and 2012 and see if it does it with both of them. alecmoody@gmail.com
Getting errors like cannot find procedure. Only edge ring and edge loop work on my end. Maya 2012 is what I tested it on. Havent looked at the code yet.