Hello everyone, we have finally published some more stuff from the Fantasiam. It took us so long because the development of the game was paused for quite some time and we are happy to get back on the track in the coming weeks and months. Here is our new video and it shows off beautiful world of the Fantasiam with total…
@Zocky - i have had this problem sometimes, and we're not sure what causes it, but apparently it can be solved by simply increasing the volume on the soundcloud widget - i always do a test listen and never have any problems with it myself, which is why i would not know how to prevent it happening at other people's pc's :(…
Hey Max Moo, Generally speaking, my advice would be to make make make. Pick a game engine (I would recommend Unreal, mostly since their particle system is getting a large update) and start finding intro level tutorials on creating content. Unreal also has a massive amount of content released by epic in the VFX category to…
WIP Thread - http://www.polycount.com/forum/showthread.php?t=148024 So here's our mini story, It's an ancient lost technology of the civilization Matig'asUlo, they were once peaceful and happy with their old ruler but then he died out of aging, a new ruler emerge but because of his corrupted soul sleeping deep within the…
As far as I know, a wind actor will not interact with particles. But I've never tried it, so I'd like to know if anyone else has any experience. Cascade doesn't really have forces much like other particle systems. Things like wind and gravity are controlled by velocity and acceleration, among others. For something like…
its a nice collection..but not game changing...he's pretty much collected a bunch of locomotion methods that are freely available in Suites like VRTK and all over the VR Dev community.. The main reason most VR app default to teleportation for locomotion is because it is the only sure fire way not to make someone sick..You…
This is what I'm referring to and it is part of why I think tessellation is premature. In the most extreme situation where there is no type of interpolation sure you could probably imagine it like that, but high screen resolution is 1080p every point on a normal map doesn't necessarily represent a vert, represents values…
Not really TERA. Darkfall Online was here before. Planetside 1 as well. Heck. Even Star Wars Galaxies had semi-aimed system. System from TERA is quite nice, but it's focused to much on helping people. Mobs attacks are slow. Players attacks are slow. And many of them locks to target after shoot, so sometimes dodging is…
whats pc2-6400? Really you should get the max speed your mobo can handle, anything else is a waste. Also make sure you match the speed thats currently in your mobo or else everything will run at a slower clock speed. I just built a new system and i'm running ddr2 1066mhz, got 8 gigs for like $220, fucking awesome. Anyway,…
[ QUOTE ] I think thats horrid and want the option to play it like a normal damned game. [/ QUOTE ] Then you're clearly missing the point. It's a new type of game system, and I can't wait to be more interactive. If you want a normal type of play, play games that don't require it, or play on another system. [ QUOTE ] What…