The Hope of making shed loads of money is what has made the games industry bloom, Half life 2 may have raised the bar , but only in terms of cost and eye candy. real games cant be marketed like films, because real gamers arnt interested in how a game looks , just how it plays ... I havnt played HL2 since the day i…
Hello We are looking to help support UK based start ups, run live projects, run extra curricular activities that sort of thing, no matter what platform or how big or small the idea we would like to help. Maybe we can help you? possibly give you some free studio space for a few months? More than happy for you to pitch for…
This is my first character model (well, besides a few aborted attempts a few years ago), and I figure I should post it sooner rather than later. The idea behind the character is as follows: He is part of a group of scavengers who range across a large, post-apocalyptic landscape taking apart and collecting useful technology…
Hello again! Done some more work on this project since my last update, even doing some lighting tweaks as I wasn't fully happy with the super soft lighting of my original setup. Here are my shots so far that I want to push further and focus the detail on, based on what's in frame here. The task I put the most time into for…
==CONTENTS== I am seeking an artist to animate 3 short promotional trailers (2D, not 3D) of an upcoming released sci-fi fantasy eBook, available for online download (Kindle, Google etc). The link below is one of the three animatics for the trailers. Please check first to understand what you will do, before contacting us.…
I've got no idea what a micro shadow is but ... Assuming you have screenspace AO (or equivalent) an ambient occlusion texture should look like a cavity map - i.e it should only be dark in cavities and white everywhere else. The screenspace AO takes care of the larger scale ambient occlusion. If the texture is mostly gray,…
Right, straight away another issue haha. Google has no answer for this one either (lack of basic MEL stuff on the web is annoying). int $randomNumber1 = `rand $vertexCount[]`; print $randomNumber1; What i want to do here is take the vertex count and make it as the highest value the Rand can use (because obviously you don't…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Welcome one and all to the 98th edition of the Bi-Monthly Environment Art Challenge for the months of September and October! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…