Hi, thanks for trying it out! Are you on Maya 2018.4? As a quick check, I run the script from /maya/2018/scripts -folder, in case there's a problem with the env/path variables.
Your clothing folds need quite a lot of work. At the moment it looks like she's waring crumpled paper as pants. Look for tension points and really make the folders prominent.
I suggest you to try the Clay Polish brush, You can find it in the standard brush folder of Zbrush 3.5 but it doesn't load on startup. I found it incredibly good. :)
My inspiration folder just got a chubby! Great stuff and thanks for posting with your experiences, nice to see an artist that doesn't just post and ditch the thread, or not respond at all.
I love art dump threads sooo much :) I have an inspiration folder on my pc that I save all these to and then I use it as my screensaver, its mesmerising!
Can you send me your scene so we can debug this? Easiest way is to go to File -> Export -> Scene Bundle and then zip up the .tbscene and /assets/ folder.
Half my brains like, thats just... what the fuck? The other halves like *save to inspiration folder* Bugger me being a games artist is wrong at times lol...
Nice work, saving to my inspiration folder with the other wip's of this guy. Did you do the bloom and noise in photoshop or did you try doing them in the Maya render?