Looks great, and it's amazingly well done for your first baked model! For model critiques it is looking really good. I only have two suggestions to improve it: A) The action bar is too short/ too small on the y-axis ; http://s29.photobucket.com/user/TheRealHobie/media/Firearms/Ithaca/IthacaM37Riot7shot.jpg.html B) The…
you guys are too awesome, thanks for the support! Spark: whoa, what's up dude? didn't realize you were kicking around here, hehe. duh, i should have known. still waiting for you to outsource me some Rage anims... =) ) hope texas is treating you well, and i send my regards to the fam. gavku: it will be pretty similar to any…
hello matta I do enjoy your concepts and I believe you are heading in the right direction surely. A few things i noticed however. While i understand you are going for wooden feet it feel that if this creature were to try and pick up her feet as they are now her ankle would be too skinny and break with the weight. also it…
Conte: Thank you very much :) . Poop: Much better! I think the frontal view makes the likeness come out better too. flamingice: Ouch, 246 is a lot for just a head. That said, it's cool how much character is in the shape alone. mrmmaclean: Personally I always like to make more of a S shape in the side view. People don't…
I think it would be interesting to dig in the recent photoshop coding/customization possibilities. For instance someone released a whole new interface for CS4, to make it behave like a sketchpad (lost the link BTW!! Anyone has it?) And if you go even further, you can program some UI widgets letting you create new color…
hey wake. Thanks man I see what you are saying about the legs, they have another layer or two to go onto them yet, although I also think that I have made the thighs too long too.....much re-arranging to do then :) yeah daft title I agree...I'm absolutly rubish at naming things.....any idea which button I should press to…
Thanks guys, really appreciate how much feedback I've got already. Keep it up! Ok I've tweaked the timing a little. I'm still not sure if there's enough hang time, maybe a touch more? I added squash/stretch too. Looking at it now, I'm thinking there's a little too much squash on the contact? Also, having a weird issue with…
I came to this thread several times when considering to upgrade or not. I did and can honestly say I'm digging Windows 10 coming from Windows 7. I've used it for about two weeks for both work and gaming. Everything I've thrown at it thus far has worked . /knocks on wood :poly124: It was a bit slow after the initial…
Hey everyone, Enjoy working on realistic animations and feel at home in Maya 2016 and the HIK system Then this posting is for you! Preferably, you are experienced in UE4 and can oversee the implementation into the engine as well. Please send me your rates, reels and an estimate how long it will take you and I will respond…
a common technique is to blend the two materials by their height texture https://www.youtube.com/watch?v=hdjRNT3DGTM even just a tiled noise pattern to breakup the edges can help too.