Thanks! Now that's a lot of useful info. :) * A watermark protection might be a good idea, thanks. * The sliders were initially added because they make it simple to see and edit the color values which are very important for precise color modifications + they had to work above and beyond the usual 0-1 color range. Photoshop…
It would probably help to separate your base mesh from your final mesh. A base mesh will focus on getting a consistent resolution when the model sub-divides. The final mesh will focus on deformation and optimization. These goals often conflict and its easier to separate the two meshes. Base mesh -> Sculpt -> Retopo for…
Often you have a lot of sub-tools or seperate pieces so that you can take each piece to a higher resolution and work on the details seperately without having the entire mesh slowing things down. Then when you retopo you typically combine a lot of the pieces but which pieces you do or don't combine is often a call that each…
there's something I'm a bit confused about here. MB has the desire to get out of just art outsourcing and become a game developer. They want to have ownership and control over their projects rather than being forced down roads certain publishers or parent companies might make them go down. Kickstarter and sites like it…
Warby, thanks. I did a lot of play testing with friends and family when I was blocking it out. This is the 3rd layout I've done, its still pretty fluid and easy to change. For the most part I think it plays pretty solid, Genvivi, thanks. One of the guns was hidden when I did the last compile. A big gun just like on the…
[ QUOTE ] [ QUOTE ] holy crap that is much more impressive then the yahoo link of "look what these rednecks are doing BOOM! slow-MO!". [/ QUOTE ] Are they rednecks because they're not test firing giant cannons in populated urban areas and are instead surrounded by trees? [/ QUOTE ]You might be a redneck when your work and…
Hi All, My name's Luca Antonio Battiston and I am currently studying Games Art and Design at Herts University. My background is in sound design, music and sound engineering, so environment art and 3D modelling is uncharted territory for me. I would appreciate receiving feedback about the work I am doing from other…
I guess my last expereince was more on the customer service side and not so much the machine side . I guess I have to admit that my current Dell is a pretty awesome performer . I had orderd the computer with a set of speakers and it did'nt come with the computer. So they said no problem and for your trouble we will upgrade…
am a sucker for dynamic inking and in this piece i'm trying to just bend perspective by working on line thickness and textures through inking a la joe mad