What I played of the closed beta was fantastic, played quite a bit but haven't been able to recently, gonna try and jump back into it with all the new updates and such. Also, for the convenience conscious it's available on steam: http://store.steampowered.com/app/230410/ in a few hours I guess.
I've been trying to make an environment, but it's haunted. This art just started showing up. I did some screen grabs. These monsters. They've been haunting me at night. https://twitter.com/ChrisHoldenDev/status/239301980462395393/photo/1/large
Closest you are going to get is something like this: http://kotaku.com/5963528/heres-a-devastating-account-of-the-crap-women-in-the-games-business-have-to-deal-with-in-2012 https://twitter.com/search/realtime?q=%231reasonwhy&src=tren In case anyone missed this, these are female game developers tweeting their "number one…
SP 2017.1 Substance Painter 2017.1 has been released! This is the first iteration of our new number-less release cycle. Subsequent releases will be named after the current year rather than a major version number. This means you will find the download under Substance Painter from now on in your accoutn rather than Substance…
Here's your options in my opinion - Just buy a smaller ATX case, you might find one about half the size of your current case. The Fractal Design Node 605 is $160 and looks like it could work, and is less than half the size of your current one. You might have issue with where you keep your storage and your heatsink's size.…
you should create a fully subdivided model to bake onto your low poly so that your model doesn't have these unnaturally sharp edges. Without a proper bake, the model is going to look very primitive like a ps1 game. You should always keep up reference for the material you're texturing. Just open up google images and type…