Started modeling the desk which will be in the X14 clone room. Our concept artist mocked up a sketch for me and provided some reference images, we built a block out together. Our Art Director decided that we should ditch the neo-futurism and lean more towards brutalism instead, with a splash of retro-futurism, according to…
Progress on the game I am working on. Going for retro future bloodsport gameshow look. Will post weapon animations and such later. If anyone is down to playtest let me know. I have 3 more keys.
Hey there iam in the beginning of starting my website and reel which will be an ongoing process till summer. So i got about 5 months to get a reel that is tailored to environment art. To increase the chance of landing a job at some point i would like to get as much feedback and crits as i can. ... List of planed changes:…
Hey there iam in the beginning of starting my website and reel which will be an ongoing process till summer. So i got about 5-6 months to get a reel that is tailored to environment art. To increase the chance of landing a job at some point i would like to get as much feedback and crits as i can. Here we go:…
...and a bit too short. I'm just playing dragonfall and it's really very well made. Also, it's one of those retro games where retro doesn't automatically translate into "pixel-art".
Head too blockish, arms too humanoid. Find a balance between robot and human. Don't give him retro clothing. Give him retro-with-some-future clothes. Watch Blade Runner.
back in the mix! some retro sounding beats for a cool little dance party at your desk. makes the panties drop, trust me. [ame=" https://www.youtube.com/watch?v=xJji1HaZZrc"]Retro Dance Party Mix! - YouTube[/ame]
Great stuff Snowfly. Have you checked out the cars in Frank Miller/Geof Darrow's 'Hard Boiled'?? They've got the same kinda retro vibe goin' on, also a comic called 'Mr X' has retro-flying cars. Comics heh, a mis-spent youth...