Hello everyone! I’m excited to share my latest Unreal Engine project with you. This was my first time experimenting with ray tracing, and I’m truly amazed by the level of quality that UE5 can deliver. I hope you enjoy the results! I am hoping to focus and improve my lighting skills for my next project, does anyone know any…
Yeah, that “camera replacement” feeling is very real. A lot of the work ends up being about compensating for capture problems rather than creating anything new.In theory scanning should reduce manual work, but in practice it just shifts the problem. Instead of sculpting or painting, we spend time fixing lighting,…
The problem you're going to have here is actually exporting that 2nd uv channel, as most formats do not support it. When i was trying to get a 2nd uv channel from modo to maya, to export into game i had to do some retarded stuff. What i ended up doing was saving out a 2nd copy of the mesh with the LM uvs and loading that…
Where everything starts and nothing* ends. --- Welcome to my digital sketchbook! Since I passionately specialize in 2D concept art and illustration, such works will likely take center stage. But my interests branch into countless other creative fields, such as digital (and traditional) 3D Modelling, Sculpting and…
Been submersing myself in a lot of nostalgia lately for
better or worse… so at least I’ll try produce something from it. Just wanted to
do simple modeling and painting without sculpting. I may try to do some of the other characters, if I ever end
up finishing this one.
Looks like someone took screenshot and ran them through a genAI to make them "more realistic". The face look really different and the image overall inconsistent. Why do they believe wetter/shinier face are better exactly? Until now I always praised DLSS as a good usage of AI, guess that came to an end.
Hello everyone, I'm reaching out to discuss a highly technical topic today. It's about the incredibly realistic animations in the upcoming game ILL. I don’t know how many of you have seen the trailer recently, but the way the creatures look like they have actual fleshy skin and their natural posing really caught my eye.…
Hi, ⭐⭐⭐⭐⭐ I can provide end to end 2D / 3D game graphics. "GameArtService" is my professional freelancing title. Currently I am available for 40+ hours per week at 15 USD / Hour ⭐FREE sample preview art .. Before you hire me....If you like it, you can hire me than after...so let's start discussing ⭐I am also available with…
Thank you for all the helpful replies! Well I never really did any 3d modelling so 6gb of ram was fine for 2d art . And on pixologic site it says Zbrush cant utilise more than 4 gb anyway (on a 64 bit system) When I run zbrush I switch off everything else. the 2nd think on the process list will always be skype, I even try…