here are the final screens ds resolution full beauty 1100 triangulated polygons 2 128² and one 256² texture with some free space for additional cars comments please
You just download the version 1.02 build, as you did for 1.01. Your licensing information will remain intact after you install the upgrade. http://www.8monkeylabs.com/toolbag
There is a new version out today: Version 1.01. The main fix is catching a MAXScript error if you try to run the VTF exporter when there are non-TGAs in the model materials. here's the full changelog.
Gauss, thanks, i just got good refs. Something like this http://foto.mail.ru/mail/photoshooter/1103 . :) BadgerBaiter, thanks, try this one http://foto.mail.ru/mail/photoshooter/2 .
This is actually a pretty cool tool and seems to work pretty well. The pro version is coming out soon with many more features. http://www.garagegames.com/mg/snapshot/view.php?qid=1301
Q4's player models usually are around 1100 triangles themselves. also personally I think sarge's beard is dumb. I didn't know we were fighting against colonel sanders
!!!1111 ok that was easy http://www.youtube.com/results?search_type=&search_query=windwaker+beta&aq=f http://www.destructoid.com/zelda-the-s-lost-s-found-beta-wind-waker-levels-26389.phtml
Which is only a little over $1100 US. Is there a specific way to calculate cost of living? I'd be interested to see how we really stack up against the US when everythings averaged out.
Hello =) Bake based on a folk art of a R101 airship that i found online. Made from a mortar! It will fit perfectly in the scene :p I have another sculpture of the sorts coming soon
nice penrod, i love it! a exact copy from the 2d concept...really good!!! hey steffen i hope i can be nr. 1201 in the audience tonight ;) if not, good luck :thumbup: