There's nothing wrong with Monty Python though, it was actually a little goal of mine, so thanks I got the monty python comment before, so I'm glad it's noticable. And without textures, I don't know how to texture a model with a polycount of 10 000 000. Thanks!:D
Bah it's just a photo paste. Kidding - it looks like you've nailed 007 spot on - it's extremely well done, great work! Good idea to bring back Sean Connery. Any chance you can get him to do one last voice performaning role as the original 007?
Avoid scaling. This will make you texture desity different. Scaling is the easiest way but not professional. Also it will make dozens of faces rendered but not visible. If you want to make a crazy-detailed cave on PS3 you need to avoid losing of polygons and I'm talking about 1 000 000 tris scenes.
hey guys , i would love to see some older posts like 2002 or 2004 . can anyone tell me where can i find them :) ? Aha Found it , thanks for sharing @Eric . Polycount around 2001-2004 looks like a Dark Web Drug Selling Site Discussion forum :)
First of all awesome, its a Supra! Now for automotive work you model the car mid poly, I have never seen automotive work going through high and low poly. Due to the nature of car's curvature shifts and mostly flat areas. Usually you bake the mid poly car onto itself to get the required maps. Having said that vehicles that…
What about the pre-2004 forums? Can you find those? I can't remember the url. boards.polycount.net doesn't seem to do anything either, but that may have been post 2004 anyway.
President Bush: 30/8/2004: "I don't think you can win [the war on terror]." 31/8/2004 "Make no mistake about it, we are winning and we will win [the war on terror]."