Hm. If exporting from Max, have you set your viewport to qualified normals (Xoliul Shader has a little script to do this for you), and are you exporting from Max with Direct3D viewport instead of the default Nitrous? You could also try flipping your green channel in Marmoset..
Oscar worthy performances, masterful script writing, Robert "beartrap of a jaw" Z'Dar, non stop action, exceptional stunts: [ame] http://www.youtube.com/watch?v=rX9y0iNuCcM[/ame] [ame="https://www.youtube.com/watch?v=byh0TW0HOnE"][/ame][ame]http://www.youtube.com/watch?v=bFvoxWFKPoI[/ame]
Hi mindblowz and thanks a million for your patience! So we´ve narrowed down the cause to this file: C:\Users\Public\<User>\SUITE\script\presets\Contours\standard.shc Does this file exist for you? if so, try to load it in to PS manually, and see if that makes any difference on the crash!
Maratis and Shiva, they both export to Unity. I didn't find any topic that have a list of engines that export to iPhone Maratis Unity SIO2 Shiva Bork3D Cocos2d I only know Python & C, but learning Java now for Unity Script :) doesn't UDK focus on FPS games?
Fantastic work, the Alpha is looking fantastic, love the little Butt scratching Idle animation, brought a chuckle. How are you finding the Unity animation manager? I am thinking about starting to get into using it, right now any animations I make are blended by a coder using scripts.
just accept that the windows explorer was never intended to shine in this area, just use XnView as a browser with a crazy amount of file format support and some scripts to convert and batch process them. Personally I always hated the windows preview: slow, creates temporary hidden files + very limited.
Doh! Looks like I forgot to keep the 'delete aplha channel' & 'save as png' in the action script. You can add those to the action if you want, then when you run the batch process in PS, it'll save them all out as png's where you want them.
I started learning with the tutorials on the unity3d page (http://unity3d.com/learn/tutorials/modules/beginner/scripting). After going through a bunch of those tutorials I had enough understanding that I could at least know where to look when things came up that didn't make sense.
i enjoyed it, though the script was pants in alot of places, and the bad day?night bit at end was stoopid. forgot to watch on at the end so iu didnt see whateva it was DOH did see a trailer for Miami Vice. wowowowow, i want to live in neoen pink and blue from now on.
Yeah it's got some bad limitations for sure Certainly useful though - I use it all the time. I'm going to start learning maxscript soon, so I'll be looking it over as well. Though I'm sure someone here know already knows the scripting can take a peak?