Welcome to our Project: Star Bounty Please feel free to post critique, advice, links as we would love to hear what you have to say. Team Members who are: PM me if you would like to help Environment Artist: Clarence Munji Effects Artist: Kidman Lee Character Artist: Manouk Manoukian Generalist Artist: Nabin Phauja Creature…
Hello Everyone! The Game Character Animation Contest finalized on July 10th. The contest has been a tremendous success thanks to the awesome support from our friends at Polycount.com, our generous sponsors, and most importantly because of YOU! Reallusion would like to thank all of you for being a part of this event in one…
Hello Polycount, This is my entry for Riot creative contest, a skin for Aurelion Sol champ an opposite version of Airelion. I plan to call it Aurelion Sol The Star Breaker. Concept:
Hi, a 3D Concept/exploration for the DPS french Challenge . I chose the Fètprox sages. Its supose to be a consul of 3 sages (half organic half machine) connect to their own stuctures with cables. I have just pose the main shapes. Now I try to focus on 3D modeling with a concept already draw for find a job quickly
Hi all, after looking at some concept art from Star Wars the old republic, I thought I'd take a crack at recreating one of their scenes but with a bit more damage to the scene compared to their clean and sparkling environment in the art. The scene will be presented in UDK when its finished. Here's a very quick draw over of…
how much cash do you think you need to start a small games company Would it a be a stupid idea in todays climate? just looking for lots of opinions here.
Hello everyone. Im from the Warboards.org. I have joined a modding group for Starcraft. Our project is making a Star Wars mod for Starcraft. graphics needed: Clone trooper AT-TE(I think thats what its called.) Republic walker medical droid Maybe, a anti-tank infantry all republic and CIS fighters. Dont worry about the…
If I were to a full naked male sculpt what would be the most effective way of starting the base mesh? From my understanding when you create the base mesh the polygons should be fairly spread throughout the whole model so some parts of the model will not be more decimated than others. Here is my knowledge of ways of…
We are Dark Art Games - Five developers currently producing an original game entitled "Star Knights" - It is a 3D Space/Planet RPG. The game uses a custom 3D engine, called "Star Engine" - which features lighting, shadows, post processing, states, sound etc. We are currently five members. Me(Antony) - Lead coder and…