I like the overall character design, but there are two really big faults that come to mind - I hope you don't mind some rough paintover. 1. the proportions are off (small legs, shoulder too wide, hands/head too big, forehead too narrow) 2. blood on cloth will be dried, not as specular/reflective as you made it. (I like the…
still working on dat arshes. I don't have a lot of time to work on it (mostly lunchies and a little after work) but i think bootcamping made me sculpt a lot faster..a lot ! Anyway, can't wait to get to the hair, but I need to finish those hands and her cape ! and then, retopotime ;o ps: looking at it now, i might do…
^^^ Oranghe! really diggen that design. wheres the guys one?! -__- @suburbum- love the hand paintd textures mang. proportional though, dude looks odd. i know you were goin for chibis, but something about the torso and legs just puts me off. i think the shapes on the bottom might be a bit too unclear from afar. shmaybe?…
much better crit you could also say something like the ladder seems out of place now maybe introduce a few more scale elements like tools mounted on the outside of the vehicle or compartments like on the outside of fire trucks ect. examples never hurt. the forum is typically pretty blunt, as you have seen by our crits of…
You want more variation into it? Then put more variation into it :D Is the ground going to be grass or sand? Add some darker green/brown to the bottom areas so the buildings will blend better with ground. Maybe add some darker areas to the crevises of the bricks. Try adding more visual interest to the walls, metal plates?…
Looks nice but the way the tail and fin is posed is a bit awkward compositionally. The torso and head almost blend in to the tail fins so maybe give move the tail and fins so they aren't directly behind the torso/head? You could make the tail look a bit more graceful and curvy that way too... Also, her little finger on the…
Lovely animations. The only thing that bugs me is the scouts right arm when you jump up. It looks a bit odd that it trails for so long since usually you'd grab the ledge with both hands at the same time or at least close to the same time. As it is now all the weight is on one arm for just a little bit too long before the…
TehSplatt: Looks great, buddy. The only thing that still bugs me is that under his eyebrows, the original sculpture has the volumes going outwards. In yours, volumes is going inwards. Put the two side to side and you'll see :) Dan!: Good job, man! KyleJensen: Very good. I always love (well done) hand painted things. Great…
I think his hands are too small, his elbows a little low and his knees perhaps a little low as well, his bicep seems too long...theres something odd about the way the muscles seem inflated and long. surely bane should be more powerful looking like arnie http://www.musclegainingsecrets.com/arnold-bicep-curl-arm-blaster1.jpg…
Progress so far on this Gambit model I started a few weeks ago I took a few very small liberties to try and make it a bit more modern just with design of how the metal parts look and his hair. But other than that I tried to stay true to the comics. I still need to do the details in ears, hands, belt and finish up his boots…