Hi everyone, first time i post here :), i've been working on my own design of an sci fi shotgun. High poly and low poly is done, busy with unwrapping now. Let me know what you guys think. Have a nice day. Uploaded with ImageShack.us Uploaded with ImageShack.us Uploaded with ImageShack.us
Current layout of the scene. I got ~2 days left to work on this. (I don't have to finish it by that time, but I'd like to.) And yes, some of the modules hasn't been unwrapped completely. (Corners and windows.) And some texture work. (Very much work in progress!) Gonna see what it all looks like inside of UDK in a sec.
I'm an environment modeler so my anatomy isn't the best. I started ZBrush 2 days ago - previously I only used in the past on hard surface prop models for cracks and pores. This is my first sculpt WIP. She's still very low rez to ZB standards, haven't cranked it up a level yet..
What a week!! A few days ago I decided to make a tank, at first I didn't thought that it involves such work! hahah! But right now I have time to spend on this so... here's my work in progress so far. Hope you like it! Maybe I can have it done in a week (or two!). Cheers!!
@Rayph : Sweet momma of mammaries, I'd love to 3D that rawr-gal ! (but i'm doing way too many girls these days) @ Lex : Thanks bra. really solid work you've got there. I think it deserves a little more color and saturation on the head, to capture the sight of the reader. Otherwise, not much to add ! Good luck
Some sweet work here guys, love the chicken facepalm ranger. Soooo here is a concept I'm working on, its just the head ortho for my yakuza sci-fi character. Got alot of work left to do on it. Ill post up more updates as I get through this :) have a good day everyone
When I first posted the gun without mushrooms a few days ago I got zero replies - I added mushrooms and posted and got plenty replies! Thats why! Seriously though: In our FPS we wanted to compromise between funky fantasy/sci-fi and realistic. Funky because its fun, and realistic because we thought it would be stronger to…
As it's the last day of 2012 I've decided to sort out all loose ends on this years projects. New ones start tomorrow :) More images can be found here such as wireframes etc http://www.antodonnell.com/art_deco_train.html Also cross posting from here if folks want to see what preceded these images.…
Started working on a new personal project, going to see how far I can get in a week. Day 1 and I've just made my first ever hand painted wall, rendered in UDK. Used a cgtextures texture to 'place' the bricks, it tiles vertically only right now, since that's all I need it to do at the moment.
Awsome work guys. I am loving those Planetary Research drone entry's! Here is a drone of my own that I have been working on. It is early days with the texturing , just colour blocking etc with a base spec. I apologize about the lighting. I will upload some better pics when I get more done.