Sure thing. Here's the new detail error message: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************System.BadImageFormatException: is not a valid Win32 application. (Exception from HRESULT: 0x800700C1) at…
new update. http://www.digitalfossils.com/Download/VoidWorld-aug-20-11.rar Summary of changes: * Edit > Customize Tools > Set Hotkey. * Retopo tool is improved base on memag's suggestions. Also, stripping key A can be pressed and released at any time to make it more flexible for stripping function to come into play and…
Hey IStonia, I'll do a double post of the suggestion from before, don't know if it's easier for you like that. - 'Toggle Subdivision' should not affect the undo stack. It is not a command/tool or selection, it should be transparent - no undo, you just toggle in/out of it. This also allows to compare changes doing undo/redo…
also not sure if this is fixed on today build but number 1 on the numpad was bindable and shift+num keys weren't bindable. the shift one isnt a bug though since it was just doing the secondary functions of the numpad which is home end phup and pgdown. also i noticed that i can move the cursor between text fields using the…
you would need to ask the dev about question 1 but for the 2nd question the units are actually 1 for 1 it is just how there are used in blender your usually working with small units and fractions of units where voidworlds grids and default for primitives are working with hundreds of units at a time. so there are to things…
I think we should first get the concept and imagery we want to convey with the name down first. just so were all working off the same thing for possible name ideas. the name can actully seem far off and still fit the concpet too. look at Valve, they got the name valve from 2 concepts "Open Your Eyes" and "Open Your Mind",…
new update. http://www.digitalfossils.com/Download/VoidWorld-Apr-5-11.rar Summary of changes: * An error in normal-move computation is fixed. It occured if object's orientation is not the same as world space. * Workplane feature is added. Details can be found in the online book. Help > Contents > Modeling > Workplane. *…
Hi, I'm getting a crash whenever I try to launch Voidworld. I'm not sure if there is anything else I need to install, I can just run the executable, right? I tried looking through the rest of this thread but it's a lot. I'm on Win 7 x64, Geforce GTX560 Ti on 8.17.12.8562 NVIDIA drivers. See the end of this message for…
@paulrus for making splines use "q" instead of "esc" to end the session and create the spline object, personally i like how "escape" just kills it. but ya the no undo in making splines is a pain in the ass. a few updates ago tab started working for me for moving input fields, just tap shift or alt first, since find once…
r_fletch_r: There are a few ways: * In object mode, right click and hold. Radial menu Tools > Create Box * Provided the Box tool is opened, move the cusor over the position you want, do one of the these ~ MMB click. You can create multiple boxes in this way, but you have to close the tool in a seperate click. ~ Hit Enter…