@pior I have encountered error once but I don't really remember how I fixed it exactly. All I remember doing, that may have fixed it, was: * Update Blender to the newest version * Removing the add-on then adding it back * Windows Update * Clean computer's registry Try seeing if the GoB addon works on an earlier version of…
Blender is the only 3D package I've ever used, and it took me about 2 weeks to just figure out navigation and controls. :( Blender should try to cater to any 3D artists, not just 3D noobs. Here is an educator Anyway, I hope Blender drags ya'll Luddites along kicking and screaming and puts Cessan's keymap as default, like…
I'd go for the 2.8 release candidate version of Blender because there are alot of changes since 2.79. If you are coming from Maya you already know how to model. I came from 3DSMax so I spent quite a bit of time following Blender modeling tutorials to get acquainted with modeling. Its not like relearning because you know…
You prey that Blender devs find it necessary enough and has a desire to maintain the code. The Right Click Select (https://blender.community/c/rightclickselect/) suggestion board supposedly is the place to give some weight to our needs in Blender, but I'm not sure if core Blender devs go there at all. You can also try to…
My argument against blender is this, just because you can paint a master piece in MS doesn't mean I'd want to. Blender just doesn't seem as artist friendly as the other apps out there, even if it is free. Cool trailer though.
Painting seamless tiling textures in Blender. The red marks are the tile limits. I'm going to give this a go as soon as I'm able - it looks great! [ame="http://www.youtube.com/watch?v=00HWY28YJsM"]Seamless Texture Painting in Blender - YouTube[/ame]
Does Blender have a way to extend/shrink/walk selected edge loops/rings like in Max? For Max users, I'm talking about the arrow buttons here: The "Select More/Less" menu in Blender unfortunately doesn't have an equivalent.
@pior ups, never tried to install from zip myself - solution is pretty easy, just rename the zip to workplane, or go to <user>appdata/roaming/blender foundation/blender/version/scripts/addons and rename the folder "Workplane-master" to workplane.
Given Blender's open-source nature, there's nothing stopping Valve from doing exactly that. They could quite easily create a Source-optimized version of Blender if they wanted to. We'll see what happens as more details come out about SteamOS.