You need to set Planted keys for the feet. Click on the foot, and under 'Key Info' in the biped Menu (motion tab, wheel).There are three types, of planted keys: Planted: object stays anchored in world space. Sliding: locks the objects vertical movement but allows it to slide around horiz. Free: This is used to free the…
I thought it was pretty ridiculous... the music was cool but an IGF finalist, seriously? I like this disgruntled IGF submitters version of it much more: http://crypticsea.blogspot.com/
Yup that's exaclty the idea, is the siede of the main motel. I have another concept that shows how it would be lit. I don't know what type of info u would add I would like to u to give me an example. I'll send the link if u want to see the full post.
What I'm really interested in is the replacement inks. Will they be regular aftermarket ink thingies or do they have to be bought from Wacom, I wonder...
ok im gonna be the one to say it and all, the guy is not a kid, he was born in 88' I did a search on his name to see what all this noise was about (before it went down earlier) and saw this guy had a deviant art that went down (banned as well) but doing a search on his name showed a CG Portfolio a facebook and a deviant…
Thanks! It took me a little time to really get into this whole shading system. I studied a lot and watched some real materials. I think I got it but I could be wrong :) So basic idea is that you don´t bake stuff into texture maps like before you did. Right values are the key for realistic results. The main concept is that…
Luke and I spent a bunch of time on this earlier in the year. We had been assuming it was a handplane issue and hacked in a fix. At no point did I think to actually test the weird looking normal maps. When I was testing the supposedly fixed versions the errors were really bad (even though the normal maps had contiguous…