what is your game? a ds game? a low budget 360 game? or a AAA title? in the coming years most AAA title's Props and modular pieces will most likely be done from a high poly just like in film, with some procedurals for things like organic environments. you will model just the same, except you will need to bake down to low…
+1 to MSI. had mine for almost a year and a half I believe and no problems. Though my particular build is out dated and doesn't have SSD and sadly comes with windows 8 :P. Mine also has seen a lot of physical stress. Like sitting on fabrics while the laptop basically cooks itself a new normal. Working in hot rooms,…
If you're interested in technical detail, SEGA released an in depth article about how they made Sonic on 360/PS3. http://game.watch.impress.co.jp/docs/series/3dcg/110682.html Of course, it all comes down to art style in the end, the above is just one way they combined the two. If anything, if you're stumped on ideas on how…
I would recommend testing the texture on a large wall. This second texture does look much more suited for a wall, for sure. Maybe these images will help you push it even further? http://static4.depositphotos.com/1011958/284/i/950/depositphotos_2841079-Stonewall.jpg…
It would be nicer if we could use something like the 360 game pad to control the camera FPS style. I have yet to see this since I got mines 5 days ago.
Enodmi - Thanks man! yeah, I think this is the first vacuum on poly count that has been done... :D Here is my bake at 3635 Tris. I brought it down almost an extra 300 tris just for you Phillip. :) When I did some crap tests, I had some bad waves on the back piece were the motor would be in... then of course the 4 wheels…
I've had a great time over the last few years developing casual games. Years ago I left Activision and took a job at a small company developing Flash games. The fast turnaround on projects was a breath of fresh air, and the small teams meant less corporate drama. Now I manage a team of developers at a startup that develops…
I saw a Switch for the first time today. Was about to get off the bus and I did a double take at a guy playing it in the corner. It's smaller than I expected. Looked about the same size as the original PSP. With that in mind, I honestly wouldn't even compare it power wise to a modern console. It's probably closer to the…
I forget how many triangles it was. I want to see 150-250 triangles. It was for the Outfit, which was a game played from a rather high perspective so the camera never got very close. The game was also a first year 360 title so it was a bit unknown of what we were capable of technically.…