I have finished my newest piece of my portfolio. It was super fun and I really liked to model this bow because it was my longest project so far and I learned a lot during making it. Thank you @R3D for the feedback on the texturing, it helped a lot and I hope eventually I succeeded in to pop up each different materials.…
This was a very helpful answer, thank you very much for taking the time to share this. Maya (2026). poly modelling with the end goal of ending up with sub-division ready model, so am working with maya's smooth preview to constantly preview the sub-divided model For Sub-D/poly-modelling I would normally use the relax…
Meet the Core Team! Eden Lazarus - https://el21aah.wixsite.com/my-site - Team Lead, Rigging ArtistSonny Smith - https://www.artstation.com/sonicsmiff - Realtime Tech ArtistEthan Allen - https://www.artstation.com/epoch - Character ArtistMax Bamonte-Purdy - https://maxizuru.artstation.com/ - Environment Artist Freelance…
Ok, stupid question but i tried looking at wiki and searching. When im finished with teh maps how do i export them as tga for final export to import to UE4
I am in the very beginning stages of game development, and I'm currently attempting to assemble a budget for a short demo of the game, since I sadly haven't stumbled across a large sum of money yet to fund the entire thing. I'll need to hire some 3D artists to pull it off, but since I'm not very familiar with the field,…
I have never made a color palette before. I just finished watching this tutorial which I really enjoyed: [ame=" https://www.youtube.com/watch?v=9kQllLy_X4I"]How to Choose Colours that Work! - YouTube[/ame] But it was geared towards making a painting in Photoshop and not really aimed at a game engine with a lighting system…
I'm getting into human 3d modeling for an action game. I am not the greatest modeler in the world, and getting into the human aspect of modeling is a newer challenge itself. I've skimmed some member's models here (kudos to the OddWorld modeler) and was impressed by the work. So now, how did you go about making these…
Thank you for your interest. I have to draw textures in photoshop for my job. It is just very difficult. Especially I don't know where to make it darker and lighter and why the highlights are the way they are. I can understand if it is a circle or a cube. All the explanations I've seen are for circles and squares. I know…