This should go in Pimping and Previews The light gray text on the white is a little too light. The logo and most of the site looks dated, the other sites you've made look cleaner/more professional. The bus doesn't look good.
Having technical understanding would definitely be a plus but I dont think its absolutely imperative. At least not in the editor we have here. Its still an art form. As with any discipline it requires hard work. - BoBo
i've been thinking about my next tattoos and i'm thinking about the quake 1 logo on the underside of my forearm in full color (ie brown and other brown) and three x's above the boba fett one.
I agree with you Bobo, more complexity in the traps, and a few of them succeeding and fighting over the antidote would have been cool. The movie was good, though I still prefer the first one. Cube rocked also.
ok I fixed almost all points you guys adressed, the logo is still the same kind of style but a slightly different font and much more readable. Thanks for all the feedback and if there is anything else please say so.
Congrats again! I wish you and your family the best of luck! Youre a hell of a talent and its been a pleasure working with you. With that said we need to replace this yahoo. Start sending in your portfolios! - BoBo
coming along nicely! one minor crit: i think the robo leg doesn't go that well with the rest of him, the rest is all very smooth and aerodynamically and the leg seems just so... squarish :P keep it up!
Ok so a lot of debate going on in America right now about health care and British NHS is really being slandered. Any opinions for, against? Really one sided argument here from fox http://www.foxnews.com/search-results/m/25666562/you-were-warned.htm with "fair and balanced" in their logo.
Hello everyone! My name is Tarik DJ Holmes, and I am an artist who specializes in digital/traditional illustration, comic book covers, logo designs, characters, and portraits! Here's the link to my portfolio: https://www.artstation.com/artoftdj Email: artoftdj@gmail.com
Render with light and basic textures on it. I wanted to see how it looks with light :) Of course, now it is time for more details, working with color and roughness maps. Also, I want to add some logo, it will add this model some name.