back w/ update , here is some building ( two building ) and a props for the house .. crits welcome :) last building , i'm goig to make for it a low poly one and bake a normal .... to get those windows
Another weapon. .500 S&W Magnum with a red dot sight attachment. 1024x1024maps for Magnum, 2578 tris 512x256 maps for rail, 484 tris 512x512 maps for red dot, 752 tris
I felt foolish enough trying to overpaint ur models, let alone when I realized this thread existed (I followed ur WAYWO post) Anyways... useless now but w/e
Logo for a project I'm doing with my bf and a photo study. Will probably do a b/w version as well, though I think I may just go to skulls for a while next haa.
I say yes to your idea Alex, have a prop/w/e challenge alongside the environment challenge, that way people can choose what they feel comfortable with. @Baron the same thing really
My recent progress. Portrait done. I'm happy with the whole of the model. Now there is the hair and a few other detail to finish. Watch in HD. :) [ame] https://www.youtube.com/watch?v=5Pbgn3HGK-w[/ame]
Uncheck "real world map size" from uv map settings.(down to u v w tile). Uncheck "use real world scale" from texture coordinate (from material editor).
@Orb: yes. @Coontang: Yes, the final submission post is only 4 screenshots but you can post as many others as you want in the wip thread. W@arrenM: acceptable. @bigrey78: Scary is fine :)
man this movie was a let down. It had so much going for it.:poly127: I think w/ the terminator movies you gotta just forget the logical theories behind time and space, and just go with it.
The paintings are getting better, character designs and poses are as awesome and epic as ever, and the line work w/ 2 color shading (I dunno the correct term, but the coloring style on the whale dude) is still awesome.