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Re: Enable AO
Reply by
MeshMagnet
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Jan 2014
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Home
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Technical Talk
Also, sometimes your graphic settings default to medium, make sure they're turned all the way up.
2 results
Re: Red Pine Gas Station WIP
Reply by
Xendance
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May 2011
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3D Art Showcase & Critiques
Replace the default material on the ground, as the bounce lighting influence on the colour of your gas station can be rather big. ;)
Re: Show your hand painted stuff, pls!
Reply by
riceart
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Oct 2014
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3D Art Showcase & Critiques
No i do not. I use default TexDraw and custom eraser thanks for the link, i will check those brushes
6 results
Re: Maya RAM consumption
Reply by
GlowingPotato
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Dec 2014
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Technical Talk
Viewport 2.0 in Maya 2015 is pretty awesome, why would you go back to legacy default viewport ?
2 results
Re: Regarding Tor Frick's MODO render's
Reply by
PolyHertz
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Feb 2016
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Technical Talk
iirc he uses one of default 3 point light setups that comes with Modo. Not sure about the materials.
Re: Exporting Model with Maya Shaders from Maya to 3ds Max
Reply by
robhp247
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Sep 2013
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Technical Talk
your right, after importing the model into 3Ds that's exactly what the model looked like default colors. Thanks
2 results
Re: Snefer's /Tor Frick's portfolio and art dump thread
Reply by
Snefer
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Feb 2011
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3D Art Showcase & Critiques
COlors, and in UDK! Just started filling in the basic colors and stuff, wehey! Put him in the default UDK scene ^^
Re: snap geometry and flashing white pixel
Reply by
MikeF
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Jan 2013
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Unity
have you tried putting a texture on it? sometimes the un-altered default materials will produce weird artifacts like that
Re: The Beast - angry robodog
Reply by
Thousand
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Mar 2016
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Contests & Challenges Archives
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Allegorithmic's the Beast
first go on ipackthat, love that tool baking results in 2k, all baked with substance painter default settings:
Re: CS5 3D painting workflow... What is this sorcery?!
Reply by
JordanW
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Jul 2011
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General Discussion
Anytime i've tried to use 3d painting in photoshop it's been slow and clunky. Also defaults to purple lights
2 results
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