You need the elipsee to establish the first square. Circle axis are tangent to square mid-points, right. You need to find mid-points so you can evenly plot your construction points (if you're drafting a vehicle in perspective Scott Robertson style). Theory is illustrated here: You can eyeball it for sure but Scott's just…
When I started reading this thread I hoped someone would post a concept of PS4 while discussing the topic. 4 pages passed, no concept. :( So I'll just randomly leave that here: http://www.gadgetvenue.com/wp-content/uploads/2009/09/ps4-game-console-design.jpg Now I can peacefully read it. Please continue. :) @Justin: I…
Yep, their version of Gamebryo is really nice when it comes to modding; its plugin based architecture and ability to combine hundreds of different mods is what made TES for me. It would be sad to see it go. What Gamebryo need is a massive revamp and I'm sure the guys at Beth are well aware of that. They have already shown…
Another update! I'm not entirely satisfied with the water, but it's the best I have been able to get it. I'll continue to try and improve it, of course. I also am experiencing a problem with a terrain material involving it's alpha mask. The material is mud with a bunch of rocks, and I'm masking out the mud so it leaves…
Bah! Don't bring Duchamp into this. Duchamp and the whole dada movement was more so about the tearing down of the preconceived notion of what art was, while it in fact is not really art. Calling it art would almost be doing the whole movement an injustice. Though those polish balls of mud are pretty neat. I mean, yeah…
This is a masterpeice Warby. Coming from an inspiring Environment using the UE3 engine for an unreal 3 MOD, I only wish i could acheive this kind of quality and professionalism in my maps.. I remember when you posted Kolsh and how blown away I was. Forget characters, this is pure skill. Downloading this now! p.s- Would you…
what do you drive Sir-Knight? Sounds like a cool event I am going to run out and buy this asap; I've been dying for a replacement for GT5:P since my ps3 died (with fingers crossed that this one wont massively handicap all american cars...) The whole 'mod your car with actual purchasable parts' thing is pretty interesting…
Due to a recent find from one of our supporters, we are in need of a few more modelers and texture artists. We would love to add as many original battletech weapons as possible. So if you are a modeler or texture artist, please join us in bringing the battletech and HL2 community the best mod possible. We already have…
Hey all! Haven't posted here for a while. The UT3 mod "The Ball: Oztoc" is released and we'd like to show some of the models we created for it. Hope you like it =) The new ball made by Tores (maya viewport screen grab) Ingame shot Undead monkeys which you meet in the levels (Author: Tores) Don't get confused by the old…
Hi All. After reviewing the modding EULA and a post by Kyle_RE in the Q&A thread I'll be linking the meshes for the COH2 competition in this thread as I get them packaged. Note: All models are copyright Relic Games and may not be used for any purpose other than mods for COH2. These are provided as-is for purposes of…