@Eric Chadwick Thanks, updated! @czepta Thanks, will sort out if I can upload at a higher resolution. @Dan Powell Thank you! It's getting increasingly more difficult to breakdown scenes like that. With AAA games now requiring 100's to 1000's of people to create them, it's an incredibly collaborative endeavor. I added some…
I would think putting bad titles you worked on could actually benefit your resume as you can possibly show off how you went from working on titles that were put into the bargain bin on day 1 to much larger titles. I've seen this in some polycounters' portfolios before, they'll have worked on BS titles that give you a laugh…
I'm talking about the red edge, not the green one - the green one should stay. I've looked at your highpoly and I think I do see a control loop there. But I think it looks weird, broken, and I haven't seen that hard edge on any of the pictures on the interweb, they all have smooth round... visors(?). I suppose it's an…
Its called ArtStation ;) Don't get me wrong, I love coffee table style art books, I have a huge bookshelf of them...that I barely ever look at. I do however look at my "liked images" tab on artstation over and over. There are huge art dumps from AAA games with high res screens you can actually save and use later for…
-No, not all studio jobs require rigging. Most AAA wont require it. It's always good to know, but you should focus on getting good at animation first, before you divide your time with rigging as well. Smaller indie studios will most likely ask you to rig your own things. -you should have a good relationship with every…
Ohhh come on. Most people liked it. Thats why it's so high. It's metacritic though. Who cares. If you are worried we will get more games like that because of this rating I can't understand you. It's not a reason to be sad :) Comparing to most AAA games Infinite is really a step in right direction. Comparing to brown and…
From what I've played so far, I really can't understand why this game is causing so much heated controversy amongst gamers/critics. Sure, this game has pretty much become Die Hard with zombies and shouldn't be called Resident Evil anymore (frankly I thought that about RE4 anyway), but honestly I'm thoroughly enjoying this…
In retrospect, I think there was one error along the way that cost me the internship. In our phone interview I mentioned I was working for Liquid and already have a AAA title under my belt. It is my belief that they were more willing to give it to someone not in my position. The interview went really well and they really…
That seems like a very sweeping statement. If, for example, a student wanted to make items for Dota 2 workshop items, they'd get much better final results if they understood how to hand paint textures and construct low-poly geometry with good edge flow. Additionally, most mobile and social games still require skills that…
[ QUOTE ] doesn´t feel and look inferior to Doom3 really is another sort of thing. With both quantity AND quality needed to create a 3d title it really needs tons of time. [/ QUOTE ] I think this person has mistaken looks over game play as the core. People weren't after a super normal/displaced/per pixel lighting set-up…