Hey @Scotty_Did_Does There are a few ways you can handle this but I will explain the ways I know. Firstly will this be intended for game engine use? If so the easiest solution in general is to have a "Weapon" bone on your actual characters rig, located at 0,0,0. Since this gun looks very simplistic a weapon rig won't be…
Hey Guys, I was wondering if anyone knows a great way to make the shoulder joints work seamlessly when the hand are being moved in IK? Any tutorials? or ideas
Imperatum - scifi rpg games. Armor design & 3d production. Client: Pro Social Games Hi fellows, here are the 4 armors we built for Imperatum - scifi RPG game. We created futuristic vibe with harmony color theme & design to bring out distintive features among different armor set! Looking for the best serives of 3d character…
RPG / adventure- Vampire: Bloodlines Knights of the Old Republic Both fabulous fun, all the 20 sided dice stuff is "under the hood" as it were, so even non rpg fans might like them. Strategy- WH40k: Dawn of War ( only if you like multilayer, singleplayer = not much cop imo ) Shooter/fps- Deus Ex1 HalfLife2 (obviously)…
Drag and Drop inventory system. If not introduced, popularized by Diablo. Since then, nearly every western RPG uses a similar if not exactly same system. Localized Damage. And thus the headshot was invented. Pushed to incredible heights by Soldier of Fortune's GHOUL system, allowing the user to shoot off any limb. Public…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
Hello! My name is Sebastian Pajaro and I'm a freelancer Blender rigger. With my main focus being stylized characters for both games and TV. Demo reel: https://vimeo.com/736660977