Spherical? Do you mean circular? Remember, world machine works only in the z axis so you can't make a terrain shaped like a football. However, if you need to make a terrain that looks like a circular island then this is achievable by masking a perlin generator with a layer shape.
"In tangent space coordinates, a face normal (N) direction is used for Z axis on the coordination system." Just a head up that this is (usually) a vertex normal, rather than a face normal (although 3DSMax DOES orthogonalise it's tangents/bitangents to a "faceted" face normal, rather than the vertex normal).
Don't stop man, youll be a god of these and probably doing marvel toy sculpts for reals if you keep this up for a year!! I had a similar idea, but busts only and doing an A to Z of girls. Im still yet to follow through - falling behind on so many things argh!
Mobo doesn't really matter for GPU since every MBO has PCI-e.Pay attention to CPU,its cheaper to upgrade GPU then its to upgrade the CPU.That MBO supports i7 proccesor which requires Z-97. Although you wont be getting any bottlenecks with that CPU :) .
If you're using Maya, you can use the Crease tool on your hard edges and then use the Go-Z plugin to move it into Zbrush. This will retain those hard edges when you subdivide the mesh. This way you don't have to mess around with multiple hard edge loops.
I'm not holding my breath. "Emotion Engine" anyone? *kof,kof* Great work there S-S. You had much luck generating normal/disp maps in Z-brush that don't have little artifacts all over them? If so, I'd like to know the secret
Ok, now my other issue. When I create a spline, how do I get it to move in different axis in 3d space. When I create a spline it is always just laying on the ground and I cannot create it in y or z space it is always flat. Thanks.
Vehicles fr UT2K4 are covered in the UT2K4 DVD's you have. Anything more than 4 wheels seems to be a slight problem. You also have to set your Maya to go "Z"-up in your preferences,and handle the scale of the device in Maya rather than UED> Scott
Hate to say it 22, but I think the GT-R is one of the most hideous looking things Nissan has put out in a while, even worse than the headlight / taillight redesign on the Z. (And it can be beaten by a factory supercharged Corvette ... nevermind those transmission rules Nissan has ;) )
Ummm... that sucked. Diablo cinematics should be awesome rendered animations, not some low-poly Dragonball Z knockoff. I'll play the game regardless of the cutscenes, but anything less than this is epic fail. [ame= http://www.youtube.com/watch?v=ubD5wkCG07g&feature=player_embedded]Always into the east...[/ame]