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Re: Quick model help
Reply by
TicoTaco
·
Feb 2012
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Home
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Technical Talk
Highpoly right now, thankyou, I was hoping floating was the way to go. Thankyou for the reply!
Re: Revelli's stuffs
Reply by
revelli
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May 2012
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3D Art Showcase & Critiques
I made progress with highpoly version by taking it into Zbrush and doing some damage. Results:
2 results
Re: Baking problems.
Reply by
rohMizuno
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Apr 2017
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Adobe Substance
on those cases, try to show your highpoly and maybe your UVs for the low one
Re: [WIP] Security Camera
Reply by
Erafic
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Jul 2011
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3D Art Showcase & Critiques
Looks nice. Is it completely symmetrical or do you plan on changing the highpoly any more?
2 results
Re: Failed ArenaNet character art test
Reply by
rollin
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May 2013
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3D Art Showcase & Critiques
yes your materials are the weakest spot. That and the presentation. The highpoly looks quite solid to me!
Re: Ths sculpted-cloth killer app?
Reply by
Bigjohn
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Nov 2010
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General Discussion
If it can export a highpoly, I can see it being very useful for baking purposes.
2 results
Re: [UDK] SWTOR Trooper Ship
Reply by
fayesmith
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Oct 2012
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3D Art Showcase & Critiques
Hi, this is looking really nice. Are the highpolys in the scene? Or are you going to bake them down?
2 results
Re: Normal Map edge padding 'streaks'
Reply by
BARDLER
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Feb 2013
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Technical Talk
It sometime can be caused by super sharp edges. Can you post your highpoly?
Re: Frazetta style Conan armour
Reply by
Ged
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Sep 2009
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3D Art Showcase & Critiques
done, thanks for all the tips, got some good ideas for next time. highpoly
2 results
Re: [Civil War] Spark vs. Gav vs. Hazardous vs. Slipgate
Reply by
Slave_zero
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Jun 2012
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3D Art Showcase & Critiques
Too much awesome ... can't handle ... :poly128: Great highpoly gav! This thread is intense!
3 results
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