Oh boy, progress is slow on this guy. Read Firstkeepers Tutorial in the vertexhd pdf and found out I was viewing my model all wrong and in retrospect...makes a lot of sense since i'm painting a diffuse only. So now I'm viewing my model with flat lighting. Also incorporating mudbox into my workflow makes things a whole lot…
At this point, make sure you're using actual references, and post them up so we know what you're referencing while you're working on this. I'm assuming there's no reference because you haven't posted any, and I tend to skim read. Retroactively, your clothing folds need to be better, specifically referencing actual viking…
Is this why hundreds of sites that allowed users to post links to videos that were copyrighted got shut down by homelan security this year? They weren't even hosting the content just posting links. Also he states in his post that they are suing him over a post that when he made it was true, and they want him to…
That's pretty much what i'm saying. I mean it's obvious already that his intentions aren't to go back and fix this stuff up retroactively, but if you can nip stuff like what i mentioned in the bud before it's too late to fix then you have a "free" increase in quality. It doesn't actually cost any labour, just training your…
had now some time to do the retropro and the uv's. I bought for that from marc brunet the pbr character creation tutorial and tried to follow his steps in modo, because i have no exprience to make a reptropo or uv's.
If you want good foliage out-of-the-box, CryEngine is the best bet. If you want an engine that is used by the most studios, Unreal is probably the best bet. Dear Esther uses the Source engine. Eidos uses mostly custom engines. Unity is used more often by smaller studios and indies than by the big studios. But the engine…
Hey, sorry about the late reply @retropixel I just saw this message. Couple of different ways to tackle eyes, using an outer shell with an alpha map to reveal the inner mesh. Or having an outer shell over the eyeball mesh as well. Both can work well if the shader is setup correctly. I think they main issue i had with eyes…
I mean, I think ep. 1 of any show has to spend some time 'setting things up'. I probably didn't get too into Breaking Bad until halfway through the first season. In retrospect the first episodes are really good, but it's hard to tell before you know much. Jury is still out on "Saul" but I'm optimistic based on what I've…
I don't know guys, I stand by my opinion that if I were to specifically infer someone to apply and me give them an art test that I should indeed compensate them for their time. I specifically sought them out for their talents and personality; however though, I think the reverse opinion is also true that if you are applying…
Its a tough one. Changing the forum's color scheme too often might actually drive some people away, thus the desire for optional themes. However if thats not possible, perhaps some kind of middle ground. For example, one month out of the year is Greentooth Month or whatnot. April makes the most sense due to PC's starting…