I will be using HumanIK to create the controls (I'll add set driven keys later), But my question is: Is this default A-Pose okay to animate with HumanIk? Or do I have to use a T-Pose like this for animating with HumanIK controls? I don't know if it will cause problems by not having a T-pose. I also won't be using mocap.…
Personally I don't think cover letters matter that much. Especially in emails. Basically your email should be your cover letter. I've talk to people that attach their resume and cover letter to the email. I don't care for that. Seems like a lot to attach. Just attach the resume and use the email body as your cover letter.…
Project Name: Anarchy Studio: Slade Studios Engine: Unreal Engine 4 Platforms: Steam & Xbox One/Play Station 4 Hello! "Anarchy" is a near future first person story oriented shooter, with the feel of an open first person shooter, and abandoning the industry standard “3 Lane” approach, giving it the feel of the shooters of…
Make art or else!..........? Why do you care about what i do and why do you think its okay to be rude to someone for not posting art? Thats what we're talking about here. Also, do i get to be rude back without getting banned (yeah right...!)? You have no idea what im trying to accomplish, what my life is like, theres a…
Hi OP you are a lot like me so my advice is this, please open the weekly hard surface challenge thread, open monthly noob thread and do them. On critique, I feel like you should give up 3D art or have a serious look at what you are doing. You should only be doing weekly hard surface challenges or monthly noob threads. Lets…
Serious post in a Belias thread? Wow. I've wondered about this too but how much of it is bad games, and how much of it is just cloudy nostalgia. I often used to think 'old games were so much better', and whilst there are plenty of cases where that is true, could it be that our expectations are also getting higher, doubly…
To elaborate, I recently had myself 3d modeled in a natural pose. I have an OBJ file and now wish to add a skeleton in Unity I know mixamo does this automatically if you are in a T or A position so what's the best software or method I can use to bend my arms from natural to A or T? Thanks guys
I read both of EarthQuake's posts, as well as watched a video from Racer445 at CGTuts. I feel like I understand more but with that brings more questions. Lets take my test model for instance: Now I understand why Hard Edges are a problem when normal mapping. But what if you want those hard edges? I understand that you put…
Thanks for the comments! I really appreciate that someone actually took the time to look at my stuff. I'm not gonna make excuses, and I WILL make as many of the changes you guys suggested as possible. Now to reply to some of the stuff you guys said. The website: I know basically nothing about flash, html, or web design in…
I'm not going to go into details, but here's how this project went. This is one of the very early images. I actually started this in the summer of 2014 with the plan of making it large, open, and sell-able on the marketplace. I shrank it down in scope once I started the project back up again over a year later. Here's the…