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Re: Building that make "holes" in terrain
Reply by
ZacD
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Feb 2012
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Technical Talk
Games like this are built on a grid, the grid tiles are deleted or hidden and then replaced with the modular piece for that building.
Re: The best method for applying a texture...
Reply by
oraeles77
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Aug 2017
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Technical Talk
im not asking about how to make modular stuff, Im asking about texturing thanks.
Re: Let's Make a Cave?
Reply by
Eric Chadwick
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Feb 2016
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Technical Talk
Go modular. Good article here about Skyrim's dungeons. http://wiki.polycount.com/wiki/Modular_environments
2 results
Re: 3D Props/Vehicle artist availible
Reply by
CrazyYuan
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Jul 2017
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Artists Looking For Work
Another finished project: Modular Wooden Cars building set: https://www.artstation.com/artwork/bxevr
Re: WARHAMMER QUEST
Reply by
almighty_gir
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Jan 2011
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General Discussion
why don't you model some modular map assets and build your dungeons in 3d?
Re: [WIP] Hacienda Napoles - Pablo Escobar - Stylised House
Reply by
Lucas Annunziata
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Jan 2021
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3D Art Showcase & Critiques
This is looking solid so far. Clean modelling, nice modular system for creating the building. Keep it up!
Japanese city pack for UE4
Topic by
vegaart
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May 2020
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3D Art Showcase & Critiques
Hi guys, I finished work on my new Japanese city pack for UE4. This is a modular pack created in Unreal Engine 4.18
Scarab.
Topic by
kanga
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Nov 2013
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3D Art Showcase & Critiques
Hi A game I have been working on called Scarab, set in an arid environment. The structures are mostly modular. These are screen captures from the Unity player. Cheerio!
Re: tiling more apparent in dark area UE4
Reply by
Obscura
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Sep 2016
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Technical Talk
Thats a lightmap issue. Solution here: https://forums.unrealengine.com/showthread.php?46269-Modular-Asset-Lighting-Problem
2 results
Re: DEUS EX: MANKIND DIVIDED | Golem City & Swiss Alps | Environment work
Reply by
Luxap
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Sep 2016
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3D Art Showcase & Critiques
This is looking stunning! Love the amount of props and small details! Cheers for the small explanation on the modular texture usage!
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