Yesterday I listened to this very interesting interview (two parts) and you can too. Today the show continued with this interview dealing with ancient atmosphere and dinosaurs. The interviewee, Peter Ward (just today)mentioned this site, which I bothered to read a bit of. http://www.realclimate.org/ Here's a critique of…
BradMyers is right, start wip threads and you will learn 10 x faster than u did in school. also agreed on the spikes on the dinosaurs they dont attach realistically, the structure of the creatures would have to be extremely heavy underneath the spikes to support them with thier size and weight. as for the 14000 pcount on…
I want to see a Jurassic Park game using the FarCry engine with Half Life 2 physics. There are too many space shooters out there. I'm thinking a huge single player/multiplayer Trespasser-type game. Something that can create maps on the fly that don't have an objective, where you can just scour the environment and kill…
1: Hire game designer with ambitions and vision beyond creating FPS and MMPG #76876 , also a producer who has a track record for working hard and making good desisions and stand up to coperate types who are demanding shoter deadlines and other BS. 2:Hire people to do certain jobs who are very good at certain tasks . I know…
Nobody is browbeating them into doing what they want, unless you actually think that there are a bunch of spineless pansies over at blizzard who cry into their pillows at night because some fans made noise. It's just ranting, critique, and fanboy bullshit. Nothing to get anal about. Once again, this just doesn't cut it as…
Compare the sexy men ratio to sexy women ratio in the metal gear series. Shirtless Snake is debatable, I'd say that's equal to a Woman in a tanktop. Game developers should be shooting to have that ratio equal across the sexes. Yeah, I know I'm wasting my breath here, there's 10,000 half naked women posted to Polycount…
I'm liking this, haven't played the demo yet however from looking at the video it looks like an interesting concept. I think you've really hit the nail on the head with changing the weapon types to match the music it gives an instant epic feel and exactly like what dubstep should look like... reminds me of that picture…