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Re: Games you want to be released.
Reply by
binopittan
·
Nov 2012
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General Discussion
this. heroes of might and magic 7 Bravely Default remake of **** quest game, king quest, space quest etc
Re: [Blender] How to save scene Unit scale?
Reply by
RawData
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Mar 2018
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Home
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Technical Talk
@frmdbl looks like it is. Just interface doesnt update and stays default with every start but units work in cm.
Re: How to prevent UDK from LOD lightmap resolution in-game?
Reply by
Froyok
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Jan 2013
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Unreal Engine
From what I remember it's an artifact with the default post-process chain of the UDK. Try to create a custom one.
Re: Hair in UE4
Reply by
Shift`
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Jul 2014
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Unreal Engine
Neat! Make sure you have the spec (metallic and roughness) set I believe they have default values.
Re: Way to lock brush size/effect in Zbrush 3.1?
Reply by
CheeseOnToast
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Aug 2013
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Technical Talk
Dynamic draw didn't exist at the time I asked the question. It's on by default for most brushes now. Very handy.
Re: vertex blending leaks
Reply by
meneer_batavia
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Nov 2014
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Unreal Engine
hello Farfarer, thanks for the response, white is the default, i'll try to make it black but how do you normalize it ?
2 results
Re: 3ds Max - Subobject / Object Toggle Driving me mad
Reply by
ridger_drift
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May 2015
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Technical Talk
I keep it off by default because it interferes with my other keyboard shortcuts. Glad it worked out for you.
3 results
Re: textures not showing in lit mode in viewport
Reply by
David-J
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Jul 2012
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Unreal Engine
I reverted to Default and it's fixed but I never found what I did to disable my textures in the viewport.
2 results
Re: Sr-8m submachinegun
Reply by
CyberGameArts
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Jul 2012
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3D Art Showcase & Critiques
Here is a little update with the default lighting in Maya Added that little thingy on the side plus some flooding geo.
Re: General noob modeling and texturing - critique welcome!
Reply by
ZacD
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Mar 2019
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3D Art Showcase & Critiques
You probably need to adjust the Max Frontal and Max Rear Distance. Try .1 instead of the default .01.
2 results
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