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Re: Crash Bash - Jungle Bash HD (Fan-art)
Reply by
TheRedWall66
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Mar 2017
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3D Art Showcase & Critiques
Thanks man :D I will try to details the stone to see the results thanks for the advice ;)
2 results
Re: 3D Game weapon - Flail (c&c needed!)
Reply by
skyline5gtr
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Mar 2017
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3D Art Showcase & Critiques
Material definition needs some more work, the top chains look liek stone
Re: [Riot Creative Contest 2017] Warring Kingdoms Illaoi
Reply by
Zerahtai
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Nov 2017
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Riot Creative Contest 2017
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Riot Creative Contest 2017 - Character Art
Giant Dragon-head Idol. Still haven't quite decided whether this will be stone or Metal.
Re: My work with Substance Designer and Substance Painter.
Reply by
K
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Mar 2015
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3D Art Showcase & Critiques
Dungeon wall WIP: (Stones will have more refined shapes, tweaking that right now :) ).
7 results
Re: Portfolio Development - Props
Reply by
Flumpinator
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Feb 2016
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3D Art Showcase & Critiques
Zbrush sculpt of the base of the wall; modeled the stones separately and the mortar also as a separate mesh:
5 results
Re: OUTERRA – FULL SCALE PROCEDURAL PLANET EARTH
Reply by
jaker3278
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Feb 2018
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That really is good, the transitions between details like grass and stones and the wider landscape are impressive.
Re: Medieval Village [UDK]
Reply by
Strkl
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Apr 2012
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3D Art Showcase & Critiques
That looks nice :) But the roof feel weird, maybe it's because it looks like it's made of stone :)
2 results
Re: University work (character/guns/environment)
Reply by
Jessica Dinh
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Nov 2011
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3D Art Showcase & Critiques
Well, your stone walls are tiling, right? So wouldn't it be the same process for the roof?
3 results
Re: VERTEX - Book Released
Reply by
McGreed
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Sep 2012
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Its the same reason we don't use two stones to light a cigarette. Convenient. :)
2 results
Re: Sketchbook: KalebAylsworth
Reply by
KalebAylsworth
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May 2012
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Digital Sketchbooks
Building out the area around the door. Relief work, and stone/ cracks pass next.
4 results
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