nice work but a little larger hoes (to support such long body) and stronger neck&head may look better. i know neck&head intended to be like this but it looks weak for a warrior.
Not over yet - now another investigation. When did sport get so bogged down in paperwork and rules? Two men, naked as god intended (Oliver Reed style). That's where it's at.
Thanks for the kind words, SPYFF. While I don't have much time to work on it for now, I definitely intend to take through the whole pipeline (including engine-ready tracks)!
Thank you, though this thing is intended for a replacer for fallout xD A mod would be cool none the less ;) Alright here's the reference, dunno atm where it's from so credits to them
Spartacus was from Thrace, was near/part of Greece, he was a slave. Not sure what the series is intending though. Looks ok, might be worth a watch. It looks like the movie Gladiator but in a series.
you'll never know until you try and find new workflow, like last time zbrush 2 was launch which was intended for 2.5d painting, let's see how it grows.
Would've been cool if it had resemblance to the dilophosaurus... (No copyright infringement intended) Love the whole detail though...the skin's pretty delicate for what it is. Perhaps some interesting warts to break it up.
The shape at the neck/shoulder region is a bit smudgey/blurry right now; I intend to fix that. Apart from that, I still have to add an eye, and touch up the feet a bit.
so, time for part 2(ish) of doing things with designer that designer wasn't intended for... Step one: infinite texture mapped planes with perspective projection, horizontal camera rotation and depth cueing to hide the fact there's no mip-mapping
Hi everyone! I've been doing this prop for some time and finally finished. I would deeply appreciate if someone would critique this piece. From geo to textures. It was intended to be game-ready but 16k triangles, in the end, seem too high, so I guess it will be just for practice.