So it's a matter of definition then. Yes, I completely agree that there is a group of pirates who will not buy a legitimate copy no matter what. Be it sticking it to the man, supporting the "scene" or "punishing" companies, they will come up with some bullshit reason to support it. However, I do not believe that these…
[ QUOTE ] Wait... since when? I don't mean to offend any employees of Monolith, but when I think of best game developers in the industry, they certainly don't spring to mind. Everything I've seen/heard/read/experienced about the matrix online was craptastic. [/ QUOTE ] *laffs* It's great when people spew a mouthful of…
To be honest people are never really going to change their ways, and why would/should they? I'm all for "greening" up, but just not in the generally excepted way. With the population soring the way it is, even if we manage to cut the global carbon emissions down by half in the next 50 years, the population would have…
Even though it's ages since this post, thanks for the reply! I completely forgot to check back here. I was going to stick to that comp, but after getting some WIP critiques from people I decided to change it based on that. I definitely struggled with that part of the image, but I learned a ton from it. Thanks again for…
Greetings fellow mortals! We are a very small team (four people at the moment) currently working on a game concept for use within UDK. We are lucky enough to have access to a school based production group known as Game Wizards and we have been given the rare opportunity to pursue an idea we are all passionate about. As…
I'd probably build a bunch of windows and doors and stuff and stick them to a variety of bespoke/unique house shaped meshes as a starting point. if you need to collapse them to single pieces later that's easy
Team name: Ethereal Darkness Interactive - www.edigames.com Makers of The Lost City of Malathedra and Morning's Wrath Project name: Morning's Wrath: Caverns of the North (Morning's Wrath 2) Brief description: Morning's Wrath: Caverns of the North (MW:CotN) is the sequel to our first title Morning's Wrath It has been in…
I'm currently working with a small team here we definitely need way more people. I work primarily as director and creative director. I work physically. here are some examples of recent work: https://youtu.be/WfpOwDRSJr8?si=j76L-rSHEfl_Ms9B https://youtu.be/kT9YXc0gB14?si=skBP64QdE9sZslI8 but that aside, I am making an…
Thanks guys. I agree on that too, I'll experiment with it later on, I think I can still do that without blowing up the textures. I know I ain't unwrapping and/or baking this motherfucker again, I hate this part. haha And I have to agree with Swizzle as well, I'll try messing with the topology without fucking up my UVs.
@pablohurtado I was planning to use mesh with material effects and particles effects on top of that. Plan Update: I putting the transformation mesh on hold. I tried to change concept around a little bit and decided just to redesign it. Since this model isn't top priority compared to animation and modeling other characters…