I actually just eyeball stuff so I can get better at judging proportions, but with this one I might just use blender's inflate brush to make the torso wider, that might make it a bit closer to concept. PS would you recommend making a 1 to 1 copy using tools available in photoshop or blender or will you eyeball it since…
Example ? Is this 1 bit alpha ? I don't think there's any magic beside using photoshop resampling algorithms. Bicubic messes a bit border pixels but the result is smoother. Bilinear won't messing up the layer borders and is less agressive than nearest neighbor. Nearest is the best choice for 1 bit alpha, but it removes…
you won't if you duplicate the geometry and move all duplicates outside 0-1 they will get the same ao as the original still in the 0-1 space when you move them back after baking to have unique ao for every shingle, you would need to unwrap them unique you could use your second uv channel, which you will propably use for…
I have a partial rig im working with ATM, and copying the XYZ values from the bones of the animation to the controls of the rig doesn't seem to work too well. The controls aren't on a 1:1 basis with the bones and the idle pose ends up looking pretty funky. My last option is to just do my best imitating the idle pose…
You might find there are paid online classes that would suit you. Alternatively, google will soon offer helpouts which are 1 on 1 versions of google hangouts; I'm sure many artists will be willing to mentor others for a fee. Apart from that you WILL have to read a lot, you won't find a tutorial for every single thing you…
I was wondering about this the other day and seems relevant to this topic. I heard that some studios used to give bonuses (not sure if that is the correct term) for every game sold e.g. £1 per disc to the team which was then split between everyone after a period of time or if sales hit a target. Does that still happen…
Rhino - I used to do that with peanuts as well, but with Coke. Cain, try a Starbucks double shot with a dash of cayenne pepper. Just be sure not to use a lot.. The pepper inhances the flavor of the coffee, and the cold coffee negates the burning flesh from the cayenne. A redbull sour is also good (a take on the common…
[ QUOTE ] So, -$100 is "signifigantly cheaper"? That's 2 games, or 1 hard drive. That's nothing. Or, -$200 from the deluxe PS3. That's 4 games. So you save an extra 2 weeks, and only buy 1 game at launch. Still not that bad. [/ QUOTE ]Don't forget the new TV with the updated version of HDMI which you'll need to get the…
Okay sorry for being a bit cagey about describing this. I've been able to narrow it down to simple export from Max, i'm using this inside of daz so i use a variety of programs but dont let that throw you off. 1 shows materials inside of max all multi-surface. 2 shows the materials inside of uv mapper. 3 shows my export…
With tiling UVs, when your texture is mapped 1:1 across the model, the texture is still tiling beyond the edges. When the textures are filtered you'll see a little bit of the opposite side being blended into the pixels that are right on the UV border. UV Clamp smears the pixel colors along edge of the UV square, instead of…