Greetings fighters, Howling Fury is a 2.5D versus fighting game project started only a few months ago taking its inspiration in franchises such as Street Fighter, The King of Fighters or Power Instinct (Gōketsuji Ichizoku) for example. The team counts only 2 members and we are looking to expand it by finding awesome…
Hi, I'm having some trouble trying to figure out how i could achieve the following in python or mel (i'm not coder.) What i want is when with the mouse i click somewhere on a mesh it select the nearest vertex and then create a locator. Also i want before releasing the mouse Bouton to be able to drag this locator with the…
Development Blog: Timeless Epoch Blog #2 – Lore of the Land [Urubis Exilium] One of the most important steps in any project I undertake is establishing the narrative foundation—the world that my art belongs to. For me, the art is never just about aesthetics; it’s about context. Where does this structure belong? Who lives…
I'd say get to grips with Illustrator and Flash. Most people know Photoshop well enough to do the basic tasks of creating mock-ups. The real skill comes in being able to do everything you do in Photoshop; in Illustrator. The next step is taking your vector graphics from Illustrator into Flash and animating them. There are…
Wingednosering: Well now it does! :D Nathdevlin: Layout - Good! 2D - Yes, I agree, I should make some new 2D art thats displays more of a finished product 3D - Good thing you pointed that out! My next project will be architectural and some more vegetation Thank you for your answer, I will send it too some companies with…
It's hard to believe I've been working on this tool for two years now... whew... Anyway, I loaded an update today that fixes a bug in the material exporter (if the material had the reflaction checkbox on but no map... now it works either way). Also update the displacement tool. It now works a lot better. Unfortunately, one…
He actually did, here and here and maybe more? The Piou Piou game actually plays a lot differently, it's one of those games where the camera is constantly moving and you have to avoid the cactus to avoid the camera catching up to you :) I agree it looks similar but that image would have you belive it was a 1:1 copy which…
It depends. For me personally I would go with CE3 Reasons: 1. No lightmap baking. 2. Very fast iteration on lighting setup (you just add, and change lights as you wish, and see results immedietly) 3. You don't have to make any shaders (and you can't for that matter), but stock ones are good enough for any realistic scene.…
We are actually on the same page here. With education comes an understanding of equality, women's rights and birth control. No means no is taught in sex ed, not math. I completely agree. Peter Pan syndrome + the abstinence only push removing birth control from a lot of peoples hands = a lot of unsupported kids and a raise…
The jukebox is turning out fantastic. I too must say that I'm sad to not see the cord detail carry over on your phone. As for your portfolio, design it around the job you want. If you want to be an Enviro artist, just start tearing through a couple nice environments. If you want to do prop, stick with what you're doing and…