Hey, any chance you can put up some of these 4x4m materials you keep mentioning? Or updating megastudio to blend materials more effectively. Most of the scans are fairly useless for us mere mortals without some of these functions. Cheers!
Hi guys! just finished this model Based on lovely concept by Marc Scott. check out his work here ---> https://www.artstation.com/artwork/1920s-adventurers thanks for the awesome inspiration! =) For more images check my artstation ---> https://www.artstation.com/artwork/BBq1r
Contract Force is a highly customizable squad tactics/strategy game in the tradition of Jagged Alliance and X-COM. The player takes command of a force of mercenaries to wage a private little war against a powerful corporation with ambitions of global economic domination. Set a few years into the future against the moody…
I tried to bake it merged with the full viking shield and I tried it to bake it in 2 bakeing groups (1 with the shield and 1 only with the bolts) but I got this issue in both trys
With respect, I will not engage in off-topic discussions. I'm merely an employee assisting my management in the hiring process. I'll keep discussion, if any, only on-topic. Thanks for co-operating!
Did a few tweaks to the length and merged the meshes , zremeshed and added some subdivisions. I'm not sure how I would do the fur though that's something I'll have to think about.
Hey Marc! Could you please re-post this on the Quixel Live Support group? Specifically, on this topic. That way this issue will get the attention it needs immediately. :smile: Sorry about the trouble!
@achillesian, isn't environment art merely a collection of props into a working whole? @xoliul, yeah i asked him and i removed his real name. forget it exists @duxun, thanks!
Yeah, but I will be seriously pissed if they just make it so the worlds merge together, and they all have reset their memories and its just like nothing had happened. Hate that kind of endings.