nope, i only have 1 low rezz mesh with turbosmooth and then i added the disp modifier, and i notice any object i try to render to texture i have same issue so i give up on max 2017 and did 2013 instead :) work it like a charm!! thank you for your help
Back again - talking to myself (I know - there's nothing to respond to). Anyway, Baldur got back to me this evening and provided 2 links: http://www.genge.org/2017/06/09/zbrush-matcaps/ or https://gumroad.com/l/WctJe# Hope they are of use to others. Also, please remember to say thanks to Baldur for these classic and still…
Re: the idea that we could be useful to AI and robots of the future, as assistants: do you guys really think creatures that think and move this fast need will need *our* help? :P https://youtu.be/QCqxOzKNFks More info and videos here, including in the comments:…
Yes, who isn't though :D His book is my bible. Done loads since last post so! heres a dump. I will post more regularly from now on some portfolio pieces: http://jordylakiere.com/resources/NoldiaSmall.png and fast forwarding to some studies and practice, including my 1000 study challenge for 2017
We use contractors who do this. We get errors with their files all the time. They use the Color Map node (not supported in 2016). When you use 2017 to "Save As 2016" it doesn't remove or convert it into something 2016 understands. So, the material breaks. We also get a Mass FX version warning, thankfully that's harmless.
Hi all, Over the holiday break I dusted off an old sculpt and finished this as my first character of 2017. I wanted to create a high ranking cultist character who primarily uses scrolls and a rune etched sword to focus offensive magic. I had a good time working on him. I hope you like how it turned out. model
"My friends call me Murphy. You call me... Robocop." Hey, everyone! This is my submission for the Meet MAT 2017 contest. I made this piece in tribute of one of the greatest characters of all time (for me, of course)! It was a pleasure to create it and work on every detail. More images and Viewer…
Hi all! This is my first post and I'd love to hear some pro tips & crits for my self study. A bit bg story I am new to ZBrush and anatomy, started October 2017 and prior to that a on/off 3D artist doing amateur archviz. Currently doing ZBrush whenever available aiming to become a character artist for games/movies/figurines
So in Maya 2017/18 they finally added the Grow/Shrink along Loop function, thank God. I haven't been able to find some script or native function that does the same thing for Rings though. Do you guys know anything I could use for this? I currently have a script that replicates Max' Dot Ring function, but it's not the same…
Hello! I am looking for any kind of work related to animating characters for video games. Had experience working on some projects before during the period 2017-2018 and after long absense due to working in different job fields, i decided to return in the animation industry. Here is my portfolio i created for the year 2023.…