Congrats on releasing the game. It looks really good! I worked at a mobile studio that did some 2.5D stuff. It was a RPG that used Spine for all the animation. The animators found it pretty cumbersome but it was also a very intensive production. Had a lot of characters and the goal was to get as much range of movement as…
What you are doing with your characters is way too specific for an automated animation system, plus you have the added detail of interacting with props/instruments. It would be faster in the end if you imported the meshes into Blender, resized, applied materials, and rigged them there. Once you have a Blender rig there are…
@pior That is a good idea to have a bug tracker that is focused on Krita. KDE is awesome with everything that it provides, but using the KDE bug tracker does feel a bit disconnected from the Krita brand. KDE currently isn't setup to have a unique bug tracking system by product. This might change in the future, but we can…
Just picked up the PC version. Looks very pretty, butt theres a few odd graphical glitches and some serious slowdown from time to time. Seems like it could use a patch. There also seems to be some weirdness to the AI that wasn't present in the PS2 version - much more random crashing of AI vehicles into eachother and into…
*** Ah! The first political thread in the new forums *** I got Jury Duty and plus cos I failed to vote two years ago I can't vote, but was not going to anyways. Prolly be home b!tching about the Jury system, Judges, Lawyers, Cops and how we need to overhaul the whole criminal justice system. I really need to rent Rick S.…
I agree with both you two, Physique is a lot easier to get up to speed for people not very familiar with the system (as it was for me at least), but offers little control in many cases in comparison to Skin. I wouldn't expect anyone's first rig to take full advantage of either systems so it's just a matter of spending 10…
It is. And I have to wonder how promising it looks to a small indie developer to think their submission would be lost in all that. I have to browse through each and every game in alphabetical order, only to find one well made game that I've never seen in the "most popular' list. They should implement a rating…
[ QUOTE ] best bet is to learn maya first then max. [/ QUOTE ] I don't think it's that easy to put a label on it... It really depends on the user. Some people can jump right into Maya even though it's got much more complex systems than Max-- wheras some people will find it easier to start with a small program like Wings3d…
Hello there everyone! So basically, the TLDR is this: I'm creating a rig for class and on the arm rig we are using a twist Expression on the wrist and forearm joints so that the forearm joint rotates on the X-axis at half the rate of the wrist joint. And well after I implement this expression I'm getting an evaluation…
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