I'm an artist, and its crap like this that makes me wish I was born a century ago, but I have to make a living now, and I feel sorry for people who play games because they are lazy and pathetic. I wish this industry was going in a different direction instead of taking advantage of those people. I know that if I am involved…
Just curious but what were the specs you had to be within? I ask because as a whole your textures are very blurry.There is no detail to them and what little there is I can recognize from CGTextures. Using them isn't a bad thing but it feels like you just outright slapped some layers on and called it a day. Your satellite…
I too have a problem accepting every American's responsibility to separate work from play. When work was hurting my life, I became my own boss, because it was the only answer I had. I'm not the genius life coach or anything, and I DO feel for these people, but someone should have told them they have a choice - because they…
This was such a pleasant surprise! I only glanced over the headlines around the web as none of them mentioned that Miller was attached to it...so thanks for the links, littleclaude. Can't help but think of when I first saw that mech and pilot fmv for the og xbox (when the idea of working in video games was still just a…
Now that I've got a 3d printer, I'd like to make a few things from my fave games. The first of these being a catalyst from Demons Souls. I've got the model and textures from the game (god that was a pain). They'll serve as reference for size/materials only; they're far too low-poly to be of use otherwise. First task is me…
Project Name Five Rings Online Description Five Rings Online is a virtual reality online role playing game. Think SAO. The project was shaped from the ground up to support the Oculus Rift and Razor hydra. These peripherals though fully integrated, are optional. The combat is real-time, fast-paced and physics based.…
I've run into this a couple of times with several different versions of Max. I usually fix it in this order: 1.) Tools -> UVW Remove - Remove Material -> Reapply UVs If that doesn't work, move on: 2.) Collapse the object to an editable mesh, remove UVs using the UVW Remove tool. Reapply UVs and the material you wish to…
Did any of the art posted get critiques? Or was it just a "post pretty pictures for people to say how great you are" type of thing? Polycount has a lot of text, but the text is mostly people talking about the art or helping out with the works in progress. I got the impression that CGHub was intimidating for an average…