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Re: [UE4] Robotics Shop
Reply by
samifira
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Mar 2016
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Featured Artwork
I have them embedded in the ceiling with a decal for the intersection point. Since it's not reading so well I can go in and make that change.
Re: [WIP] [UE4] Spire
Reply by
HyperAtom8
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Mar 2019
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3D Art Showcase & Critiques
Hey there thanks for the feedback! When you say the impact it gives do you mean the bullet decal that it leaves on the wall or something else?
Re: Medieval Cellar UE4 Environment [DONE] [Image Heavy]
Reply by
Soul Exist
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Aug 2016
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3D Art Showcase & Critiques
Few more screens. Going to follow this up by modelling more of the smaller props before vertex painting and placing decals to breakup the scene.
Re: The Beast - SAGE OccultArt
Reply by
fantasymaster
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Mar 2016
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Allegorithmic's the Beast
Great update! I see some scaling problems. A lot of detais are verry tiny, would be a shame to loose them in the lowpoly afterwards.
Re: Space Station Modular Environment
Reply by
Cay
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May 2014
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3D Art Showcase & Critiques
I'm not sure if I like the colored stripe decals, they are catching all my attention instead of the scene itself. Nice Scene anyways :)
2 results
Re: [WIP] [UDK] Abandoned dungeon
Reply by
Eastlin
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Oct 2011
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3D Art Showcase & Critiques
I love it so far, especially liking the water on the ground, how did you get that? Is it poly painting (if that is what it's called) Or is it a decal?
Re: Batman: Arkham City
Reply by
Entity
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Oct 2011
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General Discussion
Game looks tight, I just wish the PC version wasn't delayed :/ Meh, what can you do..piracy and all that.
2 results
Re: mega meshes
Reply by
oXYnary
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Mar 2011
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[ame] http://www.youtube.com/watch?v=M04SMNkTx9E[/ame] This is the next gen I think? (I.E. The "normal maps" of the first part of this decade).
Re: [UE4] First Game - Wave based FPS
Reply by
Blake Mead
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Jul 2017
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3D Art Showcase & Critiques
Sorry for the long delay here. Had to move across the country for a new job. Switched gears and started working on an interior modular set.
2 results
Re: A Moon Base, substance designer and UE4.
Reply by
Crazy_pixel
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Dec 2016
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3D Art Showcase & Critiques
I'm working on a slightly subtle wall texture. My goal is to use masks for different inbetween wall structures. Vents or whatever are decals.
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