Two things to check. 1) In the preferences under "mem" is the allocated memory which should be jacked up all the way to 3000 or morel. By default its on 256... I have no fucking clue why. 2) Also in preferences under "undo" is the undo history number which should be around 200-300. I think by default its set at 10,000 or…
Ok before I lock this thread down please stop feeding the trolls. Greevar registered barely a month ago and has almost 230 posts in that time, most of them being in threads like this. So more art Greevar less trolling ey? Good, now back to the topic at hand. It was pirated. It's a shitty thing. Pirates have been doing it…
I've tried this demo a couple of times with various objects and it worked fine, but when I've tried importing something a bit bigger like an object made of 10k of polys (~300 of UV islands) I kept getting a message about UV errors. It didn't import UV coordinates. I've checked if UV map was there by importing the very same…
+1 for Justin's suggestion of a bridge, you don't need DDWRT though, you could buy a bridge like this one [ame="https://www.amazon.com/TRENDnet-Wireless-4-Port-Bridge-TEW-640MB/dp/B004FMI3DA"]Amazon.com : TRENDnet 300 Mbps Wireless N 4-Port Media Bridge TEW-640MB (Piano Black) : Electronics[/ame] Doing it this was allows…
Well I've been reading lots of conflicting reviews. Especially when it comes to the refresh rates. Some people report 60 while others say they have got up to 120. Also dead pixel reports are all over the place too. Usually not terribly bad though. I want to buy one, but I want someone to look at it first and figure out if…
And I just finished texturing her pistol! I hope you guys like the results! Here's the artstation submission with some more pics and a marmoset viewer - https://www.artstation.com/artwork/dOg2J3 Here are some of the materials and alphas I used: https://www.artstation.com/sengdahl/store/1RjR/gun-smart-materials-pack-vol-3…
EQ, I'm curious what your workflow is like as far as uv's/smoothing groups. Do you typically unwrap a mesh not considering the smoothing groups and then split all your uv's on hard edges. You mentioned a script for maya that does that..where might I find that. You think it's worth it to bake a mesh that is naturally like…
For Monitors (UK website) It's a good place to buy stuff from if you're in the UK. The monitor I've linked is a really nice one. I picked out 2 of these for my brother's PC I built for him. The picture quality is fantastic. Although we had a problem with one of the screens we bought, Iiyama has first class customer…
Thank you so much Selaznog! That is really good advice! i had the 20$ price in mind, so that's good! Is there anything fancy i should know about working with a compagnie that is overseas? i looked their minimal wage online, and it is about 300$ canadian A MOUNTH, which doesn't makes much sens to me! i mean, i wouldn't…
Alrighty! Had some more time between a couple of really long work days and managed to finish my low poly mesh, bakes, and some simple textures (texturing is something I need to learn and practice more). The low poly came in at just under 300 triangles. You can see in the wireframe where I have a few more than needed,…