This is a method to use BEFORE you spend time making nice uvs, this is what I used to do to get my base UVs before I started using textools: ok, you want 64px per meter as your density - what size texture will you use? A 1024x1024 texture is equal to 16m x 16m (1024 / 64). Therefore, if you want to texture an asset with…
The face looks kind of expressive right now. I'd say just go back and relax the side of the lips to a neutral position. It sort of looks like a smile right now. It's not really a HUGE deal if you don't plan on rigging but it's always a good idea to keep that in your workflow. Another thing is you may be able to take out…
i'm a beginner as well, but i have all the time in the world, so occassionally just for fun i do some tutorials for painting in photoshop or just doodle. i would recommend 100% of your study time to go to working in 3d, and if you have some spare time and just want to relax but still do something artsy, have some fun…
At Sony in SD we had pods. Up to 6 people in a section. The artist were in a darker section of the studio. My pod had only 3 people (lucky) and it was nice and roomy. At Midway I had my own office, then shared it afterwards, it was nice. Now at Ubisoft in Osaka, it's the open office thing. I hate it. I really, really do. I…
another thought is that in most countries there is some forms of recreational drugs. and a lot of people smoke pot to relax. but Asian countries have almost no drug use and the laws are extremely harsh even for pot. so games are used sort of like a drug. so some of the same problems of addiction you see in other countries…
yeah... that's a very narrow view of networking. Networking is a two way street and people who view it as a one way street tend to get confused why half the traffic is flowing in the wrong direction. Typically at "networking" events everyone is only looking to take away and not give anything in return so the networking…
You should look up 3 point lighting if you haven't already. Right now I feel like the model is missing a rim light. Some parts of his body are getting lost in the background because of the lighting issues. He also looks a bit stiff in his pose which doesn't look too natural. relaxing the hands and making sure the hips,…
This has never ever happened, and it will never ever happen. You fail for being a liar liar pants on fire! Living the dream, V... Living the dream. Son of a bitch! :poly107: I find that I've been getting less and less social. I still go out from time to time (mainly with dudes from work), but a lot of the time I just enjoy…
Relax :) ZBrush is actually pretty great once you learned all the workarounds. But I find that is the case with many tools that unless you learn it's pitfalls and the corresponding fixes you can't achieve mastery. Anyway, concerning your problem, what render did you use in ZBrush? The BPR render? If so then ZBrush should…
Good to hear, glad to help. Keep digging in that texture editor - there's a lot of cool stuff in there to make UV mapping less painful. I find I get a lot of use out of island selection, all the healing tools, Relax, and the match tool as well (good for synching up mirrored/overlapping geometry without having to tweak it a…