just mentioning a few things jump out to me, these aren't necessarily critiques just first impression observations: - looks cozy - the window frames look like little owl eyed people and now that i've seen this i cannot unsee. it's kinda cute but also a little creepy (image 2) - what is scale? the pillows are only thing…
Working on timing, exaggerating poses, stretch frames. Pausing for some lunch! Edit: not that visible in gif form, but there are definite stretch frames in there!
Interesting, feels like a maya/3ds max hybrid. Nice work. Might add F as a hotkey for framing under the maya control scheme, if framing is in the program....
Soo.. the VRAM thing is slightly misleading although it is still a big win and a great idea to use RVT. The static memory footprint of the assets that render into the RVT doesn't change - not a huge problem, but worth knowing that stuff doesn't completely evaporate. You need to load all the high mips / models etc. at the…